New releases

Review: The Man From U.N.C.L.E.

Aug 14 // Matthew Razak
[embed]219771:42550:0[/embed] The Man From U.N.C.L.E.Director: Guy RitchieRated: PG-13Release Date: August 14, 2015  The Man From U.N.C.L.E. is an old school, James Bond, spy thriller. Quite literally, really. Instead of updating the premise of the show -- an American and Russian spy team up to fight world threats -- to meet modern times they simply went back to the cold war setting of the show. Napoleon Solo (Henry Cavill) is an American spy and master thief and Illya Kuryakin (Armie Hammer) is basically his Russian counterpart, but he's better at beating people up. They're teamed up to rescue a nuclear scientist from the hands of an evil Italian fascist named Victoria (Elizabeth Debicki). The plot involves his daughter Gaby (Alicia Vikander) and more fashion, travel and quick one-liners than three Bond films put together. Of course the basis for a film like this has to be the chemistry between its leads. Hammer and Cavill can both easily handle sharp dialog and dressing well, but can they do it together? The answer turns out to be: if they work on it. The chemistry is a little rocky at first, especially since everyone in the film has clearly been told to overplay their adopted accents. The two seem wary of each other for the first half of the film until they fall into a solid patter. Maybe that was intentional, but it makes for a first half that feels a bit awkward, especially with Vikander thrown into the mix as Hammer's love interest. What helps it along is Guy Ritchie's direction (some words I never thought I'd be saying). The film is free over his usual over indulgences or maybe they just fit into the glamorous setting better. The movie feels smooth and stylish throughout and almost has a rhythmic flow to it that ramps up the feeling of a classic 60s spy film. He paces his action surprisingly well and often completely ignores it in favor of a solid gag or split screen montage. It's quite an adept piece of work that feels unique in a summer of action blockbuster that stood out for great stunts, but not so creative direction.  The screenplay isn't quite as suave, though Ritchie tries to imbue it with a little more tension than it deserves. It features twists and turns aplenty, but they don't always pay off as they should. The movie attempts to do what I'm going to call micro-twists. Instead of one big twist (there is one of those too) a scene will be a twist in itself. Multiple times we're shown only half of a sequence only to be filled in minutes later on the rest of what happened. It's an interesting execution and definitely works sometimes. Other times it feels forced, as if Ritchie were trying to add drama to a scene that wasn't working. As a film reviewer it was just interesting to watch it being executed, as a basic audience member I could see it getting annoying. What isn't annoying is that when the movie is clicking it's just plain fun. Once you realize that Cavill's pin-point perfect American accent and Hammer's resoundingly stereotypical Russian are indications that this film is as much a send up of 60s spy thrillers as it is an homage things start working really well. There's a certain je ne sais quoi to the Connery Bonds and their likes from the time period that The Man From U.N.C.L.E. actually grasps at every so often. Considering that most films can't even come close every so often is pretty damn good.  The Man From U.N.C.L.E. concludes in such a way that it's pretty obvious that they want another franchise (where this leaves Ritchie for directing another Sherlock Holmes movie is anyone's guess), but I think it's just a little too quirky to get the audience to come. That might be a good thing in the end. The movie feels like something from out of the past, especially with its lackluster plotting. It's smooth and crammed with tight dialog. It forgoes big action for clever direction. It focuses on the spies and not the toys, even if it isn't so good at the spy thing. It isn't always successful, but when it works  The Man From U.N.C.L.E. is a film out of its time.
U.N.C.L.E. photo
Smooth operator
Does anyone below the age of 60 have super fond memories of the original TV show The Man From U.N.C.L.E.? I'm sure they're out there, but the new movie remake can't really be hitting on the nostalgia gas that hard when half t...

Review: I Am Chris Farley

Aug 11 // Alec Kubas-Meyer
[embed]219746:42540:0[/embed] I Am Chris FarleyDirectors: Derik Murray & Brent HodgeRelease Date: August 11, 2015 (VOD & DVD)Rating: NR  I Am Chris Farley is an interesting mix of interviews and video clips, most of which appear to have been ripped from VHS tapes. They span his time at Second City all the way through his various film appearances. It periodically cuts to an interview with David Letterman which is probably supposed to be representative of his success... but looking at his eyes, I only saw fear. The bulk of the film is made up of interviews. School friends, family, other actors. Big names, small names, no names. There were so many of them that I often forgot who the smaller names were. It seems to be intended for TV (made by Spike), as every so often it decides to reintroduce them with new title cards. Every 20-30 minutes or so, after they're back from the commercial break. I wish they'd done that more, honestly. But at some point, it didn't matter if that was the guy who was with him at Second City or the one who played Rugby. They're not there to serve themselves. They're there to help document Chris Farley. The whole thing is pretty straightforward. It starts with his youth and ends with his death. We're walked through the kind of person he was and the near-inevitability that he would end up a star. He was the entertainer, always looking for the spotlight. Of course he was. He was Chris Freaking Farley. And, as I sort of knew but very clearly learned, he was really flipping funny. But even if you know that, there's a lot of interesting stuff to be gleaned from these interviews. He used to be a jock, for example, super into football and rugby. He was an excellent improvisor but he never wrote any of the sketches he was in. He was the mold that everyone else used to make beautiful sketch sculptures. And oh what a mold he was. [embed]219746:42544:0[/embed] You could argue that I Am Chris Farley is a little on the shallow side. It's not until the last fifteen or so minutes that his death even comes up. Heavy on the happiness and nostalgia and then just a little bit of, "Also, the bad." And it's something I'm sort of conflicted about. By virtue of this fact, I Am Chris Farley is not really an accurate representation of who he was. If he was in and out of rehab, then a couple of mentions towards the end are hardly enough to accurately depict his struggle. This is a whitewashed version of Chris Farley. But I can also appreciate the desire to not dwell on the negative. It makes the film less of a historical document, but I also don't think that makes it somehow less worthwhile. Just go in with your expectations in check. This is how people want to remember him, all of the good times they had together and the laughs that everyone shared. This is about the idyllic version of the man – the myth and the legend. I think that's okay. I honestly do. There's something unfortunate about it, perhaps, but this was a man who just wanted to make people laugh. He wanted to be famous so he could go make sick children at the hospital happy. That's the stuff people want to think about and remember. Everyone has their flaws... but sometimes ignorance is bliss. I think this is one of those times.
I Am Chris Farley Review photo
Some version of him, anyhow
When I went into I Am Chris Farley, I couldn't have honestly said that I was a fan of his work. Not because I didn't like it, but because I didn't know it particularly well. I'd seen some stuff over the years, but I miss...

Review: Fantastic Four

Aug 08 // John-Charles Holmes
[embed]219745:42538:0[/embed] Fantastic FourDirector: Josh TrankRelease Date: August 7, 2015Rating: PG-13 The Fantastic Four is one of Marvel’s oldest comic book series, telling the tale of a group of scientists turned into mutants after a freak experiment goes awry. There’s Reed Richards (Miles Teller), who can stretch his body like elastic, Sue Storm (Kate Mara), who can turn invisible and produce energetic shields, Johnny Storm (Michael B. Jordan), who becomes a living fireball, and Ben Grimm (Jamie Bell), whose entire exterior is turned into cragged rock. The team decide to use these powers to fight crime and protect the world—it’s one of Marvel’s most colorful send-up series, and this recent movie just decides not to take advantage of its classic appeal. Fantastic Four is much more concerned with focusing on their origins. That’s right, the entire two hours of this film is one big origin story. In this interpretation, Reed and Ben are childhood friends who grow up together to work on and eventually travel through an interdimensional teleporter which causes of the horrific accident. By the time the accident actually creates the Fantastic Four and villain Doctor Victor von Doom (Toby Kebbel) the rest of the running time is spent watching the characters explore their powers and keep themselves out of the hands of the government. You know, because government is bad? Folks, I’m gonna be upfront with you-- this movie is an absolute mess. By focusing so much on where the Fantastic Four comes from, we never get a good idea of who they are. Ben Grimm aka “The Thing” is arguably one of Marvel’s most tragic heroes next to the Hulk and that’s never really touched on over the course of the film. Just about every character is a one-dimensional caricature that gets across basic personalities fast. The scientists are curt and over-analytical, Sue and Johnny’s father is the overprotective parent, Victor von Doom is the aloof hacker kid—there’s just not much the movie has to work with in terms of character here and it hurts for it. There are some great opportunities for character development, be it how Reed and Ben grow distant after being childhood best friends, how Ben has his humanity stripped away when he becomes a living mountain, or Sue and Doom’s past romance that is briefly teased a few times… but instead the movie is constantly jumping ahead in time, just skipping over what would make for an interesting film. Instead, the focus goes entirely on lightly exploring their powers. To their credit, this does lead up to the only worthwhile sequence in the film, with everyone realizing just how their bodies have mutated. The tension and horror of this moment is ripped straight out of a horror film, but ultimately lacks any lasting punch as they never even revisit this trauma any further. Recent Marvel productions have proven that they have a good sense of how to manage the emotional budget of characters, story, and action. Without this balance, Fantastic Four feels more like a superhero movie from the mid-2000’s—all origin, no character, and those really awkward looking “contemporary” costume designs. Even the action of the movie is lackluster—in fact, there’s only one fight scene and its at the very end of the movie. By the time the movie got there, I had no investment, no interest, and minimal context. Honestly, if I didn’t have to watch it to write this review, I would’ve walked out in the final 20 minutes of the film. Perhaps this film may see a second life on home media where internet critics and drunken friends alike will laugh at the Asylum quality special effects (you haven’t lived until you’ve seen a man get pelted with styrofoam rocks, thusly transforming him into The Thing), the stilted writing, the painful acting, and awkward pacing. I can think of no good reason why anyone should watch this movie. It feels outdated, boring, and about half an hour way too long. In favor of going on for a few more paragraphs as to why Fantastic Four is a mess of a movie that should be avoided at all costs, I instead choose to leave you with a short list of notes I made on the movie while watching it, as they are far more entertaining than this movie itself will ever be. For the entirety of the movie, The Thing does not wear pants. An entire year passes in movie time and he still does not wear pants. This is made more distressing by the fact that he has a rock ass and also possibly a rock dick. This movie was so bad, Stan Lee didn’t even make a cameo. Is this the first time he just hasn’t shown up during a Marvel movie? (Note: It is not. He has a history of not appearing in some of the worst Marvel features.) At one point, Doctor Doom blows up a government man with his mind like in Scanners. It is never explained what his powers are or why he becomes evil. The highlight of the entire film was a five second cameo by Tim Heidecker as Reed’s father. He actually gets a full screen credit at the end. I remind you once more that The Thing doesn’t wear pants and has a visible ass-crack throughout the span of the movie. Do not see this movie.
Fant4stic Review photo
Fantastic floor
Marvel Studios has landed on a winning formula in their own films with its vast catalog of films over the past decade. They seamlessly blend lovable characters, engaging stories, amazing effects, enthralling action, charming ...

Review: Mission: Impossible - Rogue Nation

Jul 31 // Alec Kubas-Meyer
[embed]219530:42420:0[/embed] Mission: Impossible – Rogue NationDirector: Christopher McQuarrieRelease Date:  July 31, 2015Rating: PG-13  The first time you see Tom Cruise in Rogue Nation, he's running. Of course he is. He has to run. It's a contractual thing (probably). He spends a lot of the film running. It makes sense, since he's really on the run this time. In Ghost Protocol, the IMF (which I always get confused with the International Monetary Fund, which says something weird about me) was publicly disavowed but still privately accepted. In Rogue Nation, the CIA is after Ethan Hunt's head. Following the events of Ghost Protocol, with a destroyed Kremlin and the aftermath of a freaking warhead hitting a building (not causing much damage in the process, but none-the-less), everything is blamed on the IMF. No one knows that the Syndicate he's been tracking is a real thing. There's been no evidence that anyone else could see, so... Ethan becomes a wanted man. But you don't catch Ethan Hunt. Unless, of course, you work the Syndicate. Because Rogue Nation gets interesting really early. Every movie, you get to enjoy the hoops that Hunt has to go through in order to hear his mission. It's fun and always a little bit silly. But things are different this time. After picking up the proper vinyl record, he goes to listen. It sounds normal at first, confirming his suspicions about the Syndicate's existence, but then you realize that the use of subjects is... odd. The phrasing doesn't quite sound like something the IMF would have in a transmission. And, of course, it's not an IMF transmission. It's the Syndicate's. Hunt turns around to see the man at the top of the organization put a bullet into the head of the young record store owner who was so excited to actually see Ethan Hunt in person as sleeping gas fills his room. A little much, perhaps, but interesting. Subversion, right? I like subversion. Parts of Rogue Nation are surprisingly subversive. Many of them are not, but with a film of this magnitude, you kinda have to take what you can get.  I saw the film in IMAX. Ghost Protocol remains the only film I've ever seen in LIEMAX, as they call it, and while seeing it big was a treat, there's nothing in the film that quite has the majesty of that tower scaling scene from the previous film. There are some fantastic sights and sounds, and it's definitely a film that takes advantage of a theater, but you'd get pretty much the same experience on a traditional screen that I got on one the size of a building. One of the few things I genuinely like about big budget films is their ability to literally span the globe. In that respect, Rogue Nation doesn't disappoint. Its intrigue takes you through numerous countries across at least three continents. You'll see familiar landmarks and some totally new terrain. It's awesome, really. (As an aside: If you're a big budget movie that doesn't use multiple countries for locations, what are you doing with your life?) And the things that happen in those countries are pretty cool too. There are crazy foot chases, motorcycle chases, car chases, fist fights, knife fights, gunfights etc. It's all very exciting, and it takes place in some excellent locations (the catwalk battle at the Viennese opera house is a personal favorite, though I did spend the entire time internally shouting, "JUST THROW HIM OFF! OH MY GOD!"). That parenthetical does bring me to something that won't come as a surprise but will still affect whether or not you can really get into the film: Rogue Nation insults your intelligence, just a little bit. It explains and overexplains everything, just in case you missed it the first time. Characters will describe what things are, not because they need to know them but because they think the audience does. (Sometimes, they're right, but heavy-handed exposition isn't really the most enjoyable way to get crucial information.)  That said, it's not quite as dumb as it could have been. You could pick it apart until there was nothing left (I expect the fine folks at Cinema Sins will do just that before too long), but... why? What's to be gained from wondering how and why characters do the things they do? They're complicated – too complicated, probably – but that's not always a bad thing. In fact, it allows for some interesting development from Ilsa, the sole female character of substance. Ilsa's a badass, too. Like, an actual one, who can kill people and don't need no man. (Most of the time.) And really, her final interaction with Ethan Hunt was invigorating, not because of what it was but what it wasn't. It's not what you expect these moments to be like, but it's what you hope they will. For all of my complaints, I just sat back and let it wash over me. And I enjoyed the heck out of it. Good on you, Rogue Nation. Good on you.
Mission Impossible Review photo
Exactly what you want it to be
When Mission: Impossible – Ghost Protocol ended, I couldn't fathom how a sequel could top it. It went so far over the top that I truly believed it was un-toppable. (Turns out, I actually wrote something to tha...


Review: Vacation

Jul 30 // Matthew Razak
VacationDirectors: John Francis Daley, Jonathan M. GoldsteinRated: RRelease Date: July 29, 2015 [embed]219710:42514:0[/embed] First off lets give props where props are due. New Line could have geared this film for a PG-13 rating to pull in more people, but they didn't (as Hemsworth's wang below shows). They kept it R like the original and for that they should be applauded because the R-rated comedy is a dying breed. It was a signal that the this new Vacation might just pull itself up by its own boot straps and be funny. The signal got a little diluted. The movie picks up years after the original films. Rusty (Ed Helms) is all grown up, and even more out of touch with his own family than his dad was. His wife, Debbie (Christina Applegate) and kids James (Skyler Gisondo) and Kevin (Steele Stebbins) hate the normal cabin vacation they go on so Rusty decides he'll pack everyone into a car and recreate his family's trip to Wally World. That one went pretty poorly as we all may remember, but they're doing it again. In fairness the film is blatantly forward about the fact that it's a remake and that takes some of the sting out of the copped comedy from the original. There is something refreshingly old school about Vacation's comedy. It feels a bit out of date in its gross out site gags and senseless punchlines. Honestly, it's a bit refreshing in a land of comedies that take themselves too seriously or have forgotten how to properly kick a guy in the nuts for comic effect. Slapstick is a sadly dying art. The problem is that Vacation doesn't really execute its slapstick that well. There are definitely moments when the movie pulls off some solid comedy, but it too often feels forced. The film constantly seems to want to push boundaries with its comedy, but never checks to see if that boundary is worth breaking. The movie works here and there, but never long enough to make it any good. James and Kevin's relationship is actually pretty funny, but it pounds the same joke into the ground for far too long. Helms delivers a solidly oblivious father, but the family relations never feel real thanks to how dumb he is. You never get the connection you got with Chevy Chase's increasingly grumpy Clark Griswold. And not that continuity is something you'd expect in this case, but it's very unclear how the Rusty of the original films turned into the Rusty of this film. Chevy Chase and Beverly D'Angelo's cameo is also horribly wasted making the connections to the original feel more like a cash grab than actual care. The biggest problem, however, is when Vacation goes way beyond where it should. It mocks murder, suicide and sexual abuse of a minor. I'm all for comedy being allowed to make fun of disturbing subjects; it's one of the ways we cope. The problem is when that comedy isn't funny. Vacations jokes in these departments fall horrendously flat meaning they're both offensive and unfunny. They're clearly trying to make themselves edgy, but they stink at doing it. It pushes the old school comedy into the background and turns the film into something more akin to a Scary Movie sequel. Vacation is a movie that no one wanted so its hard to say that it's a major disappointment. It can actually be funny at times, especially thanks the Helms being a funny person, but it's mostly just retreaded jokes and poorly delivered gross out comedy. The vacation from Vacation films really shouldn't have ended. 
Vacation Review photo
Vacation, all I never wanted
National Lampoon's Vacation is a comedy landmark. A boundary pushing bit of hilarity that stands the test of time and spawned two sequels funnier than the original (and Vegas Vacation). Of course National Lampoon has bee...

Review: Southpaw

Jul 24 // Matthew Razak
[embed]219692:42504:0[/embed] SouthpawDirector: Antoine FuquaRated: RRelease Date: July 24, 2015 If you've seen any boxing movie you've seen Southpaw. This one picks up in the "boxing movie career timeline" around where Rocky V does, but instead of Rocky we've got Billy Hope (Jake Gyllenhaal) as he defends his title once again. However, truly great boxers can't be rich, they have to work from the ground up and so after a tragedy Billy loses all his money, custody of his daughter, and his manager (50 Cent). That means he's got to return to his roots and get a new trainer in the form of Tick Will (Forest Whitaker), who runs a boxing center in Hell's Kitchen for poor youths. You literally can find every single aspect of this film in a film that has come before it. There is not an original concept going for it in terms of story. There's even less going for it in terms of pacing. The screenplay is horrendously light on tension building and this means that by the time the final fight has rolled in you don't feel like you should be there. The conflict between Gyllenhaal and his opponent is so lightly touched on and poorly handled that the guy just becomes a punching bag. Even the sports training montages feel like they're rushed and disconnected. At no point does the movie build successfully in emotion, leaving its talented actors and director with little to grab the viewer with.  They all try, though. The cast is obviously fantastic and without them the film would be utterly boring. We've seen it all before and we've seen it done better so it's a good thing the actors turn redundancy into something slightly original. Gyllenhaal, who must have had a sculptor chisel his abs for the film, seems to think he's in a quality movie. His tortured and enraged performance brings back echoes of Stallone's perfectly countenanced delivery in the original Rocky.  Whitaker also layers in nuances to a character so cookie cutter you wonder how much the spent at William and Sonoma on him. Tick Will's motivations and character are so awkwardly crammed in that he's barely there yet Whitaker makes his presence known.  Director Antoine Fuqua does as well. While the story may be slapdash and contrived his direction is anything but. Boxing matches are notoriously hard to direct, but Fuqua does a fantastic job of putting his together. His direction is visceral during the matches, sometimes even cutting into first-person -- a risk that pays off thanks to his skill. This move uses its R-rating hard during the matches as they're bloody and powerful. It just can't sustain that feeling throughout, getting bogged down in melodrama too often and forgetting we all came to see a boxer train. Another sticking point for me was the almost forced use of Eminem's music in the film. He was a producer on the movie, and has a single for the film called "Phenomenal." It plays over a training montage, but just feels awkward. It's angry and loud and out of place. That's really a problem for a lot of the film. There's a lot of sound and fury, but in the end it signifies nothing (to steal from the Bard). You know you've watched some great things, but they sure didn't make a great movie. Southpaw is a boxing movie made out of other boxing movies and is only buoyed by the fact that its director and actors thought they were in something more. There's not much of an original thought in here, but that doesn't always matter for a sports movie. What does matter is that you get that little thrill in your heart as our underdog hero climbs up from whatever depths he's been flung into. Southpaw doesn't give you that thrill and because of that it can throw a few good punches, but it never lands a KO.
Southpaw Review photo
No punch
It's pretty obvious why America loves boxing movies despite the fact that boxing itself is dwindling in popularity. Ever since Rocky the genre has proven that it can easily deliver the best of what we want out of our spo...

Review: Ant-Man

Jul 17 // Matthew Razak
[embed]219677:42491:0[/embed] Ant-ManDirector: Peyton ReedRelease Date: July 17, 2015 Rated: PG-13  Ant-Man might be the most divergent from the original Marvel comic yet. Instead of focusing on the original Ant-Man, Hank Pym (Michael Douglas), the movie skips over to the modern iteration: Scott Lang (Paul Rudd). As Pym, and his then wife The Wasp, were two founding members of the Avengers in the comics this is kind of a big deal, but it's what you get when you can't roll out a movie based on a shrinking superhero until you've established everything you do is going to be a hit. Marvel has done that and so we get an up-to-date Ant-Man, and Pym's daughter Hope van Dyne (Evangeline Lilly), instead of Pym. That doesn't mean Pym was never Ant-Man nor that there was no Wasp. The movie picks up in the past as Pym quits his superhero heroics for the then new S.H.I.E.L.D. after the death of his wife and vows to hide the technologies that allow him to shrink and control ants. Jump forward to modern day and we find Lang just getting out of prison and unable to find a job so he goes on one more heist... and steals the Ant-Man suit. Meanwhile, Pym has been forced out of the technology company he runs and his predecessor Darren Cross (Corey Stoll) has finally, after years of denial from Pym, discovered how to shrink people. He's built a suit called the Yellowjacket. The only way to stop him from misusing this power? Steal it. There, my friends, you have a set up for a heist movie, and for the most part this heist works. It's a fun and enjoyable romp highlighted by the great use of Ant-Man's powers throughout. Though his powers cause some of the movie's problems. Any good heist movie is pretty complex, but with Ant-Man's abilities it kind of simplifies things down. The rest of the gang (including T.I. and Michael Peña) seem to be there more for comic relief and to fill a heist movie quota than anything else. The heist itself isn't that clever either as it plays out in a very straight forward manner that you don't see very often in modern heist films. There's no Now You See Me twist coming with this one. The movie does feature a heavier dose of comedy than other Marvel films. This one is very in line with modern heist films that incorporate a humorous gang into the proceedings to liven things up. Plus, you've got Rudd, who delivers his normal comedic talents to the proceedings. This makes Ant-Man easily the lightest of the Marvel films and probably the funniest, though Guardians is right there with it. The problem with the film's focus on traditional heist film tactics is that it trips into cliche constantly. There's a training montage, and a planning montage and a group of stereotypical teammates. Ironically by differentiating itself from other Marvel films it becomes more generic as a whole.  What's great is that it doesn't especially matter because the fun comes straight from the superpowers. Ant-Man's abilities are so unique in comparison to the rest of the heroes out there that it gives a new spin to things. The action is impressively done and uses the shrinking/growing dynamic in some really awesome ways. The final fight between Ant-Man and Yellowjacket is especially well done as they shrink and grow in and out of a variety of locations. Director Peyton Reed did a really admirable job putting the scenes together with just the right amount of comedy mixed into the fight. I'd still rather see what Edgar Wright could have done (he does get screenwriting credit), but Reed does some very cool things here that turn a very straightforward heist into something awesome. One of the possible holdovers from Wright's time is just how referential this movie is to the history of heist films. It is often an homage to the classics of the genre. There's a train fight sequence hearkening back to train robbery westerns, a little Mission: Impossible thrown in, some subtle references to Ocean's Eleven and plenty more for those who know their heist movie history. While other Marvel films have given nods to their respective genres, Ant-Man is by far the most meta of them all. I half expected Rudd to pull a Deadpool and talk to the camera at some point.  Sadly, one of the other effects of Wright leaving is that the story isn't as fleshed out as it should be. At points it feels rushed, as a condensed production schedule would make it. This is especially true of the character Hope, who was created specifically for the film, and creates one of the film's most blatant plot holes. She's a trained fighter who knows how to use the suit thanks to her dad, but we can't have her using it because Lang needs to be Ant-Man. They wrote themselves into a corner with the issue and use the excuse that her father doesn't want her using it to make sure she doesn't. It feels even more forced thanks to the first end credit sequence in which (spoilers) her father shows her the Wasp suit he was working on with her mother (end spoilers). One wonders if Wright had been allowed to finish his version if this pretty sexist problem would still be around.  What really works about Ant-Man, and what keeps its problems at bay is that it's small and and practically immaterial. Much like the hero himself, the film is incredibly micro. It, for the most part, ditches the wider Marvel universes and focuses on fun and adventure. It's not the bloated, overwhelming Age of Ultron and its not the completely disconnected Iron Man 3. It's exactly what the MCU needs right now: a creative dose of fun. 
Ant-Man Review photo
Shrinking down the MCU
Marvel has a problem on their hands with the MCU. They've got a cohesive style that can make all the Marvel films feel very similar. The way they've attempted to address this is to deliver movies that are stylistically simila...

Review: The Gallows

Jul 10 // Matthew Razak
[embed]219651:42478:0[/embed] The GallowsDirectors: Travis Cluff and Chris Lofing Rated: RRelease Date: July 10, 2015 The Gallows had plenty of positive buzz coming out of the film festival circuit and it's pretty easy to see why. The movie is scary and does try to shake things up here and there. There's definitely something inherently scary about a high school at night, which is where our four protagonists find themselves. Reese Houser (Reese Mishler), Pfeifer Brown (Pfeifer Ross), Ryan Shoos (Ryan Shoos) and Cassidy Spiker (Cassidy Gifford) are trapped in the high school after sneaking in one night. Two decades before this a boy had died in a freak accident during the production of a play called The Gallows in the school's auditorium. His ghost isn't too happy about it and now he's finally got a group of teens trapped at night that he can terrorize.  The plot is pretty basic for a horror film; a small group of people being tormented by a deadly ghost who has a flare for the dramatic despite the fact that he could kill them all with his mystical powers in a second flat. The found footage gimmick feels more like a forced hook than what the directors originally intended, though since the pair wrote the screenplay as well it probably wasn't. Cluff and Lofing do do some clever things with it here and there, however. A few scenes in particular are fantastically constructed, especially one set in a hallway lit only by a red exit sign that fantastically uses shadows and off camera changes to build tension. The directors also cleverly use the two cameras the teens have with them to play out scenes completely from one perspective and then jump back to show us the same scene from another. Ignoring montage in favor of this style actually works incredibly well, adding fear that wouldn't be there to many scenes while still allowing for kills to play out on screen eventually. It's a great balance between the belief that being scary means leaving something off the screen and the constant need to shock the audience with visuals.  Sadly, the plotting and pacing can't keep up with the cool ideas and the film suffers for it. The movie falls victim to some terrible editing that is horrifically excused by the camera panning to the floor, shaking a bit, and then the teens suddenly being somewhere else when the camera swings back up. It rips the realism out of the movie, which for a found footage film is really problematic. There's even issues with how exactly they're filming at points, which allows for some great scenes but breaks the movie's own rules. Not to mention the plot itself is pretty flimsy. The movie is more of a collection of really interesting horror scenes than a horror whole. Great ideas keep cropping up and scaring you, but they don't accrue into a coherent whole.  Then there's the film's ending that's supposed to shock you, but is both predictable and tacked on. In what is supposed to be a twist the movie jumps out of scary and into stupid in the blink of an eye. Since the film's scenes don't build onto each other the movie's ending feels especially random. The movie makes no attempt to foreshadow what's coming meaning theirs no build to the conclusion, but it also awkwardly pretends like it was a surprise when anyone whose understands how movies are plotted will see it coming a mile away. It's too bad the filmmakers didn't work this out as the ending could have been something people talked about if pulled off correctly. For some cheap (well, as cheap as the movie ticket price near you) thrills The Gallows definitely delivers. There's moments that show that Cluff and Lofing can get up to some pretty interesting stuff with the genre, but their lack of structure and the found footage style mean the film isn't all that it could be. 
Gallows Review photo
Isn't high school bad enough on its own?
If you had hopes the the found footage genre of horror would go away you are in for a sore future. It's here to stay so you might as well embrace it. The sub-genre can offer up some fantastic scares if done right, but its ove...

Review: Magic Mike XXL

Jul 01 // Matthew Razak
[embed]219601:42455:0[/embed] Magic MikeDirector: Gregory JacobsRated: RRelease Date: June 25, 2015  You know how Magic Mike (Channing Tatum) got out of the grind (pun intended) and left to start his own furniture business at the end of the first film? Well, screw that. He's back. When the guys -- Big Dick Richie (Joe Manganiello), Tarzan (Kevin Nash), Ken (Matt Bomer) and Tito (Adam Rodriguez) -- show up in town on their way to a stripper convention Mike drops everything and joins them for one last ride. It seems that Dallas abandoned them so the group is breaking up, but not before one big fun trip to the biggest stripping event in Florida (a state I assume has a lot of stripping events). Plot kind of ensues and along the way the pick up an MC, Rome (Jada Pinkett Smith), hook up with Andie McDowell and see Michael Strahan perform a ridiculous strip. Who really cares, though. The point of this movie was clearly to push the mostly naked men and forget about the rest. The screenplay is paper thin and mostly consists of the gang of guys shooting the shit, which, in all fairness, is actually kind of entertaining. They're clearly ad-libbing a bunch and it lends some charm to a story that's non-existent. It also keeps you in on the joke so you don't have to care quite as much. Everyone seems to know why they're there and they're just having fun doing it. Unfortunately director Gregory Jacobs didn't get the fun memo and shoots the film like he's directing an art piece. He's trying to do his best replication of Soderbergh's direction from the original that he can, but it isn't the time or place and he doesn't have the skill. The strip numbers are a mess, sadly destroying a lot of the fantastic dancing pulled off by Tatum and his cohorts. The grand finale of abs, pecs and banana hammocks feels flat thanks to Jacobs' inability to build momentum or hold a scene together. What should be a bunch of fun starts feeling dragged out and sloppy.  Thankfully he can't crush the cast with his directing. Tatum is as Tatum does. The guy just oozes screen appeal and has actually pulled himself into a credible actor. Meanwhile Donald Glover joins the crew and delivers fantastically, though we never get the full abs show for him. The biggest surprise (pun still intended) is Manganiello) who takes a much larger role in the film and delivers wonderfully. Even Kevin Nash gets to talk a bit more this time around, which was nice of the filmmakers to do.  Sadly, the "road trip but with strippers" plot isn't enough to hold up the film from strip scene to strip scene, especially with the lackluster direction for those scenes. The guy's repartee may be fun, but everything else drags. There's attempted plot lines about love and life and moving on from stripping, but nothing ever clicks in any meaningful way. You get the feeling they're just saying this stuff because they had to put some more words into the screenplay. Every scene without men taking their clothes off feels wasted, except for Andie McDowell's cameo, which is fantastically dirty and fun.  That's really what you're going to see Magic Mike XXL for anyway so why care about all the rest? It is the equivalent of a Cinemax movie geared entirely towards showing mostly naked women off and it does that... except with men. If you want abs, strippers, thrusting loins and more dollar bills than you've ever seen before in a movie then Magic Mike XXL delivers. It's just too bad it couldn't deliver the entire package (pun totally intended). 
XXL Review photo
Abs-olutely what you expect
The first Magic Mike was a bit of a surprise. While it was obviously all about very in shape men dancing mostly naked Steven Soderbergh actually brought a little charm to it. The almost ad-libbed feeling the screenp...

Review: Terminator - Genisys

Jul 01 // Sean Walsh
[embed]218671:42029:0[/embed] Terminator: GenisysDirector: Alan TaylorRated: PG-13Release Date: July 1, 2015 We all know the story: Savior of humanity John Connor (Jason Clarke) sends Kyle Reese (Jai Courtney) back in time to prevent a terminator (Arnold Schwarzenegger) from killing his mother Sarah (Emilia Clarke) before John is born. However, Kyle finds himself in a very different situation shortly after his arrival in 1984. What follows is a bit of timey-wimey shenanigans that only the Terminator franchise can provide. To say any more than that would really ruin the surprise. Do be warned going forward, however: I will say a little more. Fair warning. First off, you can barely tell that Arnold Schwarzenegger is sixty-seven years old. The man's charisma is absolutely infectious and seeing him in the leather jacket and sunglasses that made him a household name is like coming home again or putting on your favorite, well-worn pair of shoes. He's perfect. He's a finely-aged wine. He's Arnold Goddamn Schwarzenegger. He delivered every one of his lines with a delightfully robotic wit and I could honestly spend the rest of the review just talking about his performance but that's not very fair to the other people involved. While she's no Linda Hamilton (is anyone?), Emilia Clarke does well as the new Sarah Connor. She's a lot more well-adjusted to her situation than the Sarah Connor of yesteryear and is more than capable of protecting herself. Jai Courtney, who has come a long way since being super duper bland in A Good Day to Die Hard, is our Kyle Reese and I'll be honest: I'm for it. He didn't break new ground or completely change my movie-going experience or anything, but he was a sturdy male protagonist and when you're starring opposite Arnold Schwarzenegger, that's all you can ask for. Jason Clarke's John Connor was dark, brooding, and scared (inside and out) after thirty-someodd years of fighting Terminators and he really sold it. These four are joined by Matt Smith in a brief but significant role that was blissfully kept under wraps (unlike many other facets of the film courtesy of the bastardly second trailer) and J. K. Simmons in a more substantial but similarly all-too-brief role as a detective. Finally, and I would be remiss to forget him, Lee Byung-hun of I Saw the Devil and G. I. Joe fame plays the new T-1000. He is menacing and carried that same icy cool Robert Patrick had in T2: Judgment Day. I was really very surprised with the effects in Genisys. I expected them to look good but I'll be damned if they didn't look great. All of the Terminators and other Skynet enemies looking amazing, the liquid metal looked real and, most importantly, the battle between present-day Arnold and circa-1984 Arnold was incredible. To my admittedly untrained eye, there was zero uncanny valley and he looked fantastic. Springboarding off of the effects, the action was almost non-stop. From the final assault on Skynet in 2029 in the beginning of the film, the movie GOES. The aforementioned fight between two Arnolds, a handful of car chases, a pretty excellent battle against the T-1000, and a wonderful final battle; all of it was great. I don't think I rolled my eyes during any of these sequences and after the last two films, I think that's a very good thing.   The score was good but honestly, what else do you need to hear other than DUN-DUN-DUN DUN-DUN, DUN-DUN-DUN DUN-DUN in your Terminator movie? Most important, of course, is the writing. I don't want to say too much because of all the moments where I wish I hadn't seen that stupid second trailer or any TV spots or heard any ads on Spotify or seen half of the films' posters, but what I will say is that it was an awesome movie full of twists and turns and fortunately some surprises, which is impressive considering how hard they tried to ruin it with spoilers. There's some fun time-travel stuff and at one point i was like "Oh, it's like Terminator meets 12 Monkeys," but then I realized that 12 Monkeys utilizes more or less the same time-loop that Terminator does. If you think too hard about the time travel stuff your nose may bleed and you might feel the vein in your head start to pulse uncomfortably but if you take it for what it is, it's a lot of fun. And lest I forget the most important factor: Genisys has a completely logical explanation for its inclusion in the title. There's a lot of callbacks to the first two films, many of which are a little more subtle than you'd expect. I found myself fist-pumping and quietly cheering many times over the course of the 126-minute runtime. The only real complaint I have about the story is there are a small handful of unanswered questions, but as Nick reported last September, we've got two sequels coming our way. Mr. Valdez can rest easy knowing that, in this humble reviewer's opinion, Genisys is absolutely good enough to warrant sequels. Will this film stand the test of time like the first or second films? Maybe, maybe not. Is it better than the third and fourth films? Absolutely. Am I excited for the sequels? You bet your shiny, metal asses I am. As far as summer movies go, this is one of my favorites in a long, long time. If I didn't know any better, it may well be my favorite film of 2015 (so far, mind you). I went in to this film expecting it to be awesomely bad and I left it singing its praises over and over. If nothing else, I would like to publicly apologize for anything negative I said about it in the months leading up to last night (excepting the awesomely horrific EW pictures). tl;dr: Go see Terminator: Genisys. 
Terminator Genisys Review photo
Old. Not obsolete.
Based on the stupid title, initial plot description and Entertainment Weekly photos, I was a little more than skeptical about Terminator: Genisys. Even though the synopsis had many, many things I loved in it (time travel, Emi...

Review: Inside Out

Jun 19 // Matthew Razak
[embed]219580:42445:0[/embed] Inside OutDirectors: Pete Docter, Ronaldo Del Carmen Rated: PGRelease Date: June 19, 2015 The plot of inside out is easy, and it's been tackled before. The movie is the story of the emotions who reside inside a girl named Riley's (Kaitlyn Dias) head. There's Joy (Amy Poheler), Sadness (Phyllis Smith), Anger (Lewis Black), Fear (Bill Hader) and Disgust (Mindy Kaling). Everything is going pretty swimmingly for Riley and her emotions until one day the family has to move triggering a flood of sadness in what was a perpetually happy girl. Joy, panicking after a particularly sad moment becomes a key memory, gets herself and sadness sucked out of headquarters and into the nether regions of Riley's brain. The two must find their way back with the help of Riley's old imaginary friend, Bing Bong (Richard Kind), as Anger, Fear and Disgust attempt to hold the fort down with disastrous consequences. If there is a limit to Pixar's wonderful imagination they haven't found it yet. Just when you thought the studio was going to sit back and rest on its laurels an entirely original and creative movie like Inside Out gets made. They deliver a film that has the emotional impact of the beginning of Up and yet somehow still make it fun and enjoyable. They've taken universal emotions and turned them into a children's film that somehow delivers a commentary on sadness that's more powerful than most overwrought dramas. The film is a lesson in how to address serious subjects while still having fun. The screenplay is brilliant and honed to a fine point. Inside Out's story could be an overly complex and melodramatic mess, but it's crafted to a fine point. Reigning in the chaos of two separate worlds, a plethora of characters and a bunch of complex ideas the film masterfully weaves its story. The juxtaposition of the comical Anger, Fear and Disgust at the helm of a young girl's brain with the real world reactions to that is powerful. It delivers a film that tackles depression and loss in ways that never get melodramatic or cheesy. Somehow in a children's film we find some true heart. That heart is going to make you cry. I don't care how much of a tough guy you are Pixar is going to worm its way into your heart and then play those strings like a classical guitar. Part of this is because they're just so damn good at it, but another aspect is the fact that Inside Out's themes are so universal. We've all been right where Riley is at some point in our life and Pixar has put that on the big screen in a way that is not only relatable, but enjoyable. Often films involving sadness only involve that, but the entire point of Inside Out is that our emotions are all mixed together. Sadness and happiness aren't competing forces, they lead to each other. For a film directed at children this is some of the most adult dealings with emotion I've seen. The movie may also be Pixar's most stunning visually. It's definitely a departure from their usual style, though not entirely removed. It simply looks brilliant and is constantly getting more and more creative with its visuals throughout. Joy is especially well designed as her body constantly shines with happiness. Meanwhile Sadness somehow seems to drip with the emotion. At one point the characters are reduced to abstract thoughts in a brilliant and clever animation sequence that just highlights what Pixar can do.  My only concern with the film is that it over simplifies things. Depression and emotional issues are immensely complex medical issues. Inside Out by its very nature doesn't delve into that as much as it could and it may leave some who have been through these things shaking their heads. That being said it's still an incredibly accessible doorway to talk about emotions and change. Humanity as a whole is often remiss in discussing what we're feeling and Inside Out gives us a chance to say, "Yea, I've felt like that before." It does this not by being overbearing in its message, but by inviting you in to enjoy it. So there are some words on Inside Out. They're OK. I still don't think I got it right. I guess the only words I really need to write are: see this movie. 
Inside Out Review photo
Pixar's best?
I'm having a lot of trouble writing this review, and it's not because my computer crashed and deleted the almost finished product at one point. No, I'd already been through a few drafts before that and nothing was working. Us...

Review: Doomsdays

Jun 05 // Alec Kubas-Meyer
[embed]219533:42421:0[/embed] DoomsdaysDirector: Eddie MullensRelease Date: June 5, 2015Rating: NR  Doomsdays wears its Wes Anderson influences on its sleeve. The meticulous, often symmetrical compositions and indie score serve as a reminder that there is a filmmaker out there who many people call an auteur. But it's reductive to just think about this film in terms of Wes Anderson. It's Haneke's Wes Anderson, for sure, but who I really kept coming back to was neither of those directors; it was Christian Mungiu, director of one of my favorite films of all time: 4 Months, 3 Weeks, 2 Days. But it didn't remind me of that film so much as his follow-up, Beyond the Hills. What struck me about Beyond the Hills was how real it all felt. The reality came primarily from the use of extreme long takes (Mungiu knows how to do a gosh damn long take) and the moments that would take place within them. There's a particular moment where a bunch of characters build a cross and then tie another character to that cross. The whole thing happens in one shot. And as I watched it, I thought, "They only did this once, right? It's way too freaking complicated. The lumber costs alone would make multiple takes impractical." Turns out they averaged upwards of 40 takes of each shot, because they didn't get enough rehearsal time and so the first few (dozen) takes were his rehearsal. But even so, it was the feeling that this wasn't just a shot that was done over and over and over again that sold it. The moment felt natural, real, and horrific. Every extra action in a long take requires setup. A character takes off their jacket, their tie, their shoes. Each of these things must be put back into place before the take can be redone. It's complicated, and it requires a lot of time. But it's those little moments that make it feel real. Because you're not thinking about that work that went into setting up the scene. You're just thinking about the scene itself. It feels real. Even if they had to do 16 takes to get it right. By contrast, I'm reasonably sure that every single shot in Doomsdays was done precisely once. The opening shot, a car pulls up, two people get out. They go to their door, see that someone has broken in. They go inside. And then a window shatters, and two people come out. One of them runs up to the car, pulls out a knife, and jams it into the tire. It deflates. They run off.  Doomsdays is a low-budget film. They raised just $22,000 on Kickstarter. But in the opening shot, they shatter a window and stab a tire. And that's just the start. This is a film with dozens of locations, and the protagonists damage nearly every single one. And I spent most of the time thinking about how horribly wrong everything could have gone while being consistently impressed with just how much mayhem they committed on what must have been, again, a very low budget. Because it's the kind of film that only gets made on a low budget, because the audience is, by design, rather small.  Dirty Fred and Bruho wander through rural-ish towns and break into homes. They stay there for a day or two, raid the fridge, liquor storage, and medicine cabinet, and then go off to the next place. They have no real home and no destination. They walk everywhere, because Bruho hates cars. (Hence puncturing that tire in the opening shot.) There are character arcs (though much of the actual arcing takes place in back half of the movie and feels occasionally rushed), but there's not much of a narrative arc. They get some more companions and things happen and escalate, but it all feels relatively inconsequential. The ultimate life decisions (one of which feels far more genuine than the other) should be momentous, but they aren't. They're just things that happen.  This isn't a bad thing, to be clear. It's just a reminder that this is a film with a very particular audience. It's a film for people who are okay with occasionally rough performances, because beyond those rough performances are moments of brilliance. In Cannibal Holocaust, there's a moment where one of the characters shoots a pig. He actually did that. And then, just for a second, he breaks character, clearly affected by it. But the shot isn't over. He still has to monologue. But they only had the one pig, so that's the take that ended up in the film. Doomsdays doesn't have anything quite so obvious, but I expect there were moments where director Eddie Mullens thought, "Well... it is what it is." Each shot builds to something. The longer the take, the more likely something destructive is to happen within it. At the end of 45 seconds, someone throws a brick through a window. And you know what? That may well have been some random person's window. The imperfections actually serve to make the whole thing feel more real. Not realistic, per se, but more like a series of events that actually took place. They broke that window (and that other window (and that other one)), they destroyed that car, and they broke all those glasses and vases and whatever else got in their way. I saw them happen with my own eyes, not in real life, but in a real document of those actions. It's a meticulously composed documentary about rebels without a cause. And it's absolutely fascinating.
Doomsdays Review photo
It's time to sing The Doom Song now
I get emails pretty much daily asking me if I want to review this film or that. Most of the time, I ignore those emails. Periodically, I glance at them and then ignore them. When you've read thousands of press releases, it be...

Review: Spy

Jun 05 // Matthew Razak
SpyDirector: Paul FeigRated: RRelease Date: June 5, 2016 The amount of ways that Spy could have gone horribly, horribly wrong are pretty high. It's a spy movie parody featuring an overweight woman full of crass humor. If this had come out with a different director we'd be looking at an insulting, pandering piece of comedic trash, but instead Feig makes Spy a clever and resoundingly unique experience capitalizing on McCarthy's comedic skills and charm.  McCarthy plays Susan Cooper, a CIA agent who spends her time behind the desk talking into Bradley Fine's (Jude Law) earpiece as he goes on daring and dramatic missions. When Bradley is killed, however, Susan must go out into the field to hunt down Rayna Boyanov (Rose Byrne) and take revenge. Throw in a fantastically comical Jason Statham as a rogue CIA agent out for revenge, and you've got an amazing mix of comedic actors hamming it up while still offering a surprising amount of competent (and graphic) action sequences.  What Spy does best is completely invert what it "should" be doing. A cursory glance at the film would make you think it's a bland spy film parody, but Spy isn't a parody as much as it is a comedic spy film. Instead of mocking conventions with bad site gags and an inept spy as most spy parodies do it plays into them and then finds its comedy elsewhere. Instead of offering up tepid action sequences and fights it goes full bore as if it were actually an action movie. There are some sequences here that the steadily worsening Michael Bay could take some lessons from, especially since the film earns a hard R through violence. It's still the comedy that sells, and Spy's comedy just works. There are fat jokes, but they aren't at the expense of McCarthy. The humor isn't driven by her being a fish out of water as a spy, but instead through actual clever comedy. Feig and McCarthy have some of the best timing together and it shows throughout the movie, even in the beginning when things start off a bit slow. Once the obligatory gadget collecting scene rolls in you won't be able to stop laughing. Once Jason Statham starts rattling off his nigh-impossible spy missions you'll be on the floor. Spy also offers a refreshingly female driven narrative for a genre that is obviously male obsessed. This should probably be expected from Feig, but the director once again delivers. In another instance of eschewing the norm Peggy doesn't rely on any man to save her at any time. This doesn't mean that the film ignores sex jokes or inappropriate behavior, but instead celebrates it as comedic. One of the things Feig's comedies do best is tow the line between inappropriate and hilarious, something another film opening this weekend could have learned from.  You probably weren't expecting such a glowing review of the film. McCarthy has felt tired in her last outings and the advertising for this one did nothing to make one think it was something special. Turns out the ads can be wrong and that McCarthy still has plenty of juice in her tank... as long as she's taking on good projects.  
Spy photo
Like a good spy, you don't see it coming
Over the past few years I've grown increasingly tired of Melissa McCarthy's shtick. I figured this was because I was tired of her, but it turns out she's just been making mediocre movies. Her shtick still works when someone i...

Review: Entourage

Jun 05 // Matthew Razak
[embed]219534:42423:0[/embed] EntourageDirector: Doug EllinRated: RRelease Date: June 3, 2015 Entourage focuses on Vince (Adrian Grenier) and his entourage: Eric (Kevin Connolly), Johnny Drama (Kevin Dillon) and Turtle (Jerry Ferrara). The show was about Vince's rise to fame after being discovered by agent Ari Gold (Jeremy Piven). From what I've seen of it it basically was about the four guys driving around acting like assholes, but having everything work out for them. The film is basically the exact same thing, but on a bigger scale. Ari is now the head of a film studio and he wants Vince to make his first movie, but Vince won't do it unless he can direct. Ari acquiesces and we jump forward a few an unspecified amount of time to Vince running out of money and Ari having to go to the films financiers, Travis Mcredel (Haley Joel Osment) and his father (Billy Bob Thorton) to beg for more money. Unfortunately Travis is sent back with Ari to see the movie and starts causing trouble. This doesn't actually effect anyone that much except for Ari, so the rest of the crew spends the film hitting on women, driving a crazy cool Cadillac and having sex. What was always the most confusing thing about Entourage is that it never seemed to have a point, and this film suffers from the same problem unless it's sole point was more Entourage. If that's the case then well done, but I'm guessing it wasn't. The movie is neither satire or straight comedy. It has not true dramatic push and makes no attempt at developing its characters. It's only theme seems to be cramming cameos into every shot and its only message is that celebrities get to have a slot of sex and date Rhonda Rousey. If that's what you're going in for then you'll be pleased, but as someone looking for an actual movie out the experience you're going to be very disappointed. The film's lack of narrative focus and avoidance of any attempt at self awareness is also problematic because it can't quite handle its rampant sexism and racism. The point, it seems, is to send up the ridiculousness that is Hollywood, but the movie is never clever enough or interesting enough to do that. It replaces interesting female characters with cameos and any attempts at constructing a plot that seems to move forward are derailed by subplots that seem entirely pointless. Maybe a fan of the show would be attached to them since they're already attached to the characters, but anyone else will just wonder why we should care. That's not to say that all of Entourage doesn't work. Piven's Ari Gold is easily one of the best characters to come out of television, and the film makers obviously know this. He gets more screen time than anyone else and milks it fantastically. Granier seems almost useless as the rest of the cast plays around him, but only Dillon's character's subplot is actually somewhat interesting with the other two entourage members having needles story lines thrown around, and this despite the fact that one of them involves Rousey.  It's very clear that those who watched the show will get a lot more out of the film than I did, but for those that didn't it's probably best to just stay away or keep it for a rental. There's nothing new or interesting here to latch onto and in the end the film feels more like a reunion special than a movie. That's all well and good for fans, but when someone is shelling out a full ticket price they should expect a bit more.
Entourage photo
Someone should make a TV show about this
Let me just stop you right there, fan of HBO's Entourage. I never watched the show so this review is probably rather pointless from your point of view. Sure, I saw a few episodes here and there, but I really have no attachmen...

Review: We Are Still Here

Jun 04 // Alec Kubas-Meyer
[embed]219488:42405:0[/embed] We Are Still HereDirector: Ted GeogheganRelease Date: June 5, 2015Rating: NR  A lot of people have compared We Are Still Here to the films of Lucio Fulci. Fulci, for those who don't know, was an Italian director known for his gore-heavy horror movies, such as the infamous Zombi 2 (a "sequel" to George Romero's Night of the Living Dead, released as Zombi in Italy). For what it's worth, Zombi 2 is the only Fulci film I've seen. I expect that at least a few of the critics who have made that comparison have never seen any of his filmography. Writer/director Ted Gheogegan thinks so as well. But whether that's true or not, the comparisons make sense, because the film is heavily inspired by Fulci's House by the Cemetary. So heavily inspired, in fact, that nearly every character's name in the film comes from HbtC's characters, cast, and crew. (Naming characters is hard, you guys.) It's also, so I've been told, pretty beat-for-beat similar in its structure. I was told this by the writer/director, so I expect it's probably true. But I can't speak from experience. But if it's true, I want to see House by the Cemetery, because it must have a pretty rock-solid foundation. (That's a house joke, by the way. A haunted house joke.) I first met Ted at NYAFF 2012. Some months prior, he had took over duties on the Korean Movie Night series, so he and I had been in contact before. When I heard he was taking over NYAFF PR, I was like, "Oh, sure. That guy." When we actually first met, he was like, "Oh, sure. That guy!" We talked, because that's what you do. I asked him if he was a particular fan of Asian cinema. He said no, that Genre was really his thing. I thought that was sort of odd, considering the circumstances, but you don't have to be in love with something in order to get people to cover it. But that stuck with me, and so I was unsurprised by his first film as director was a horror film. (I find it mildly amusing that he co-wrote a Korean film before directing a horror film, however.)  At the talk where I found out about the existence of We Are Still Here, Ted said something crucial: "I want people to be entertained. I want people to walk out of the theater having had a good time." It's both a significant statement in and of itself (this film embraces the idea of and wants to be entertainment), but also because of how it manifests itself in the film. Anne and Paul Sacchetti have been having a less than stellar year. Their son, Bobby, died. In order to get away from the memory, they moved to a cold, rural New England town. These characters are played straight. They are sad. And unfortunately for them, they moved into a haunted house. The basement is obscenely hot and there's a faint odor of smoke. If I had to guess, I'd probably think that somebody had been burned to death in that house. Perhaps someone who was angry and wanted revenge on the next unsuspecting homeowner? Perhaps. But here's the key thing: the other characters are not played straight. Or rather, they're not characters that are intended to play straight. There's the Harbinger of Doom; there's the stoner hippie; there's the sketchy New England townsfolk. All of these things are funny. But they're not dumb funny. They're just funny. They're entertaining. This is a horror film with a sense of humor.  Last I heard, there has only been one notably negative review of We Are Still Here. I don't know where it came from, but I know that the person who wrote it is dumb. He didn't get it. He was annoyed that the film was funny and that the characters a little silly. He was expecting straight horror and didn't get that. He bashed the film for his own ignorance. He's a terrible critic. A critic's job is not to project their own biases onto a film and judge it based on those assumptions. Not terribly long ago, I got into an argument about Mad Max: Fury Road. Someone was angry at the film because he thought that it had failed as a fundamental critique of violence. Which would be fine, if the film was trying to be a fundamental critique of violence. But it wasn't. And so instead of being profound, he came off like an idiot. He missed the point, and blamed the film for his own inadequacies. The person who called out Ted's movie for being hammed up is much the same. I'm not trying to imply that the film is beyond reproach. It's not. And people are welcome to hate the film's silliness. They are also welcome to hate the fact that the film was trying to be silly. They shouldn't, but if you don't find humor enjoyable, then you're welcome to not like what Ted was going for. But you have to accept that that is the film's intent. You cannot say it fails at being serious because it has over-the-top moments and occasionally stilted performances when that was literally the point. I remember when the earliest reviews came out praising the tone of the film, saying that it struck the right balance between horror and humor. "They got what I was going for!" he exclaimed. When I told him that I liked it, he said much the same thing.  But there are things I didn't like about it. I thought that the cinematography was more "interesting" than it was "good." The camera is often in motion, giving a voyeuristic feel that reminded me a little bit of 2012's Resolution. It feels like you're watching the film from something's perspective. The camera moves like a person does, or a ghost or whatever. It moves. And that's compelling, but the images themselves are often a little drab. It may be an accurate representation of New England winters, but there's a beauty to that kind of life that I never really felt like We Are Still Here captured. It's a perfectly fine looking movie (and the practical effects look great (the computer generated ones less so)), but I wasn't in love with it. Also: the highlights frequently looked blown out, and not in an artistic way so much as a "Whoops, overexposed the shot" kind of way. Even if it was intentional, it didn't look good. But it's not about whether or not it looks good. It just needs to look good enough to tell its story, and it does that. So, about that story. I grew up in a small town in Rhode Island. Many years ago, there was a series of murders in my town. People still talk about it. Small towns have long memories. New England towns in particular. There's something fascinatingly insular about them, but not in the way that something like Winter's Bone is. But then again, maybe that's just because of where I grew up. Maybe someone from the south sees Winter's Bone as the norm and We Are Still Here is the crazy thing.  We Are Still Here is about an undying memory. The house is haunted by sin. A sin that goes unspoken except the man who can't help but tell anyone who will listen about the horrors of the old Dagmar house. And when they're introduced, it's a brilliant moment played brilliantly. Honestly, much of the film is, and the beats of the narrative often surprise (the first person to survive is the exact person you expect to die first). The scares are a bit jumpy at times (and one particular jump scare completely breaks the film's logic in order to have a cool moment (something I called Ted on and he admitted to)), but they also work. There's tension from the start. At first, it's just a picture frame that falls over without provocation. It leads into the film's title, and there is never any question of whether or not the house is haunted. Even if the characters don't necessarily fall in line, you know. And you see them surprisingly early on. We Are Still Here isn't afraid to show the Dagmars.  I'm not sure that was the right move, because as fascinating as they are, there's an odd, CG sheen to them that takes away from the fear factor. They should be terrifying, but they aren't. They look too fake, like a monster in a rubber costume, except instead of rubber it's subpar computer graphics. It doesn't stop them from being involved in some legitimately scary moments, but it does keep them from being the nightmare-inducing horror icons that they could have been. Still, the buildup is excellent, and by the time the shit hits the fan, you're invested. You've laughed and jumped. Maybe you screamed if you're a pansy like me (I didn't scream, but I probably would have if I had been in a theater and not at home with the curtains wide open and the lights on). And the payoff is pretty goddamn great. It's not a film that answers all of its questions, but it also doesn't leave a thousand plot threads open just to preserve a false air of "mystery." You know what you need to know and a little more. It's a film you can talk about with friends, dissecting its moments (especially the ending) and trying to parse what it all meant. Too many films these days (and genre films in general) tell you everything, and it takes away from the horror. We Are Still Here tells you things, but you can't necessarily assume it's telling the truth. The film is an unreliable narrator at times. It's from something's perspective, but that thing isn't necessarily all-knowing. But the fear of the unknown, wondering why the Dagmars do what they do, who they choose to attack and who they simply decide to mess with. It keeps you invested, it keeps you wondering, and it keeps you scared. I'm glad Ted made a good movie. I'm glad I don't have to post this review to Facebook with a note saying, "Sorry man, but you fucked up." It's hardly flawless, but I was absolutely entertained. And if that was truly the intent, then the film is absolutely a success. A silly, scary, and ultimately satisfying bit of genre filmmaking. Ted, if you've made it this far: Well done. I look forward to seeing what you come up with next.
We Are Still Here Review photo
They certainly are
A few weeks ago, I opened my Ladies of the House review with a caveat: I knew the director, sort of. We're Facebook friends. He was the head publicist at the Film Society of Lincoln Center. But it was only sort of a disc...

Review: San Andreas

May 29 // Matthew Razak
[embed]219506:42413:0[/embed] San AndreasDirector: Brad PeytonRelease Date: May 29, 2015Rated: PG-13  At some point in the last 20 years or so CGI and ever more impressive special effects have allowed a new genre to crop up. The destruction genre is a subset of action that, as the name suggests, revels in the destruction of a place or the entire world. This destruction is usually caused by some natural disaster, but the end result is always the same: buildings tumble, millions of people die, and one group of people makes it out alive. It's always the same and by now the shine of seeing a city fall apart has worn off. We've seen it 100 times before in 100 different ways so if you're making some destruction porn you better have something more than just stunning visuals of a building falling over. That is all San Andreas has. It is a destruction movie functioning on the belief that we're still impressed by this stuff despite that fact that it is no longer impressive. Does it look good? Sure, but so does every other movie in the genre, and we literally just saw San Francisco destroyed last year in Godzilla. It just isn't exciting anymore without something behind it and there is nothing behind San Andreas. It is, in fact, so boring and vapid that its lack of character ruins its destruction sequences because, damn it, you just want everyone to die. Ray (Dwayne Johnson) is an LAFD helicopter rescue pilot and he and his crack team are the best of the best so when the San Andreas fault starts to cause massive earthquakes stretching from Hoover Dam to San Francisco he hops into action... by ditching his team, hi-jacking a government helicopter and saving his wife, Emma (Carla Gugino) in L.A. then flying to San Francisco to rescue his daughter, Blake (Alexandra Daddario). Meanwhile Lawrence (Paul Giamatti), a scientist at Cal Tech has, figured out a way to predict earthquakes and has warned all of San Francisco that an even worse one is coming. Prolific destruction ensues as millions die and Blake loses layer after layer of clothing in order to show her breasts off.  It's dumb to expect too much depth in a destruction movie, and you really shouldn't, but the lazy nature of San Andreas is particularly insulting. The plot is so paint-by-numbers that I expected the screenplay credits to be attributed to a coloring book. The "estranged couple pulled back together by disaster" trope is so old and so poorly executed that not even Johnson's charm can salvage how ineptly it is handled. Meanwhile you've got Blake falling in love with a guy she just happened to meet ten seconds before the world started shaking and his little brother following them around for comic relief. It is surprising then, considering just how little creativity went into the screenplay, that they could screw it up so badly. You'd think with most of the characters and plot already developed a million times over in tons of other movies they could have pieced together something coherent, but instead the movie can't even hold onto its own basic plot threads. We're introduced to Ray's crack team of rescuers, but they disappear once the destruction starts. The film can't even give it's villain a proper farewell as Emma's new boyfriend, who is routinely made more unbelievably douchey, plot line consists of him being a douche and then (spoilers) dying.  But, you say,who cars about plot when you've got the Golden Gate bridge being crushed by a tsunami (after it miraculously survives a 9.6 earthquake). Suspend your disbelief and just enjoy the ride. It's just hard to enjoy a ride that you've been on 20 times and isn't executed very well in the first place. Brad Peyton brings almost no creativity to the job, content to let his CGI department make some pretty pictures and then piece them together into a "story." Tension barely builds in action sequences thanks to the fact that he can barely hold a scene together. Near the end, when Ray must rescue Blake from drowning at one point, the sequence falls apart about like the building the two are trapped in. Maybe if San Andreas felt even slightly aware of just how cliche and unoriginal it was then it could be fun, but instead it takes itself deadly seriously. At one point Paul Giamatti looks directly into the camera and says, "Pray for the people of San Francisco." It's a line so campy it should have been played up as such. Instead it only highlights the film's inability to capture either the true emotion of massive destruction and death or the awe that these kinds of films use to be able to pull out of us simply from visual splendor. One more note. The timing of this film could not be worse given the situation in Nepal. While Warner Bros. has provided information on how people can contribute to relief efforts in marketing campaigns and agreed to match dollar for dollar every contribution their employees make to Nepal what they didn't do was make a movie that inspires any of the emotions that this tragedy deserves. San Andreas just wants to show destruction and it wants you to revel in it.That's nearly impossible given the timing of the release and the fact that reveling in nothing but glorified destruction got old at least five years ago. 
San Andreas Review photo
A lot of faults
I'm going to preface this by coming out as a lover of big dumb action. I do this because critics get a lot of crap for coming down on "fun" movies where we're supposed to go in with our expectations low and just enjoy the "fu...

Review: Slow West

May 25 // Per Morten Mjolkeraaen
[embed]219486:42403:0[/embed] Slow WestDirector: John MacleanRelease Date: May 15, 2015Rated: R   In its short runtime (just 85 minutes), Slow West introduces us to the odd couple, Jay (Kodi Smith-McPhee) and Silas (Michael Fassbender), who wander through the 19th Century frontier to a reach Jay's lost love, Rose (Caren Pistorius). Jay and Rose were born and raised in Scotland, and where Jay sees a love interest, Rose sees the younger brother she never had. For reasons unknown, Rose and her father (Game of Thrones' Rory McCann) emigrated to the outskirts of Colorado. They live in a small house in the midst of a vast field of corn and grass, like a picturesque postcard of colorful and untouched nature. Their home is an idyllic one, representing calmness and solitude, and where the only disturbance seems to be a friendly native that once in awhile shows up to partake in their freshly made coffee. It represents the destination of Jay and Silas' journey across the treacherous lands, and it is an enviable one. However, danger lies between them in more ways than one, as a small group of bounty hunters are following their tracks, lead by Payne (Ben Mendelsohn). This concept of beauty and calmness is recreated and reinforced by the cinematography of Robbie Ryan. He manages to use the New Zealand woodlands to capture a lost age on film, and every frame is composed with care and dedication. His magnum opus is a late action scene, where he singlehandedly strengthens the entire movie with his observant lens. As gunmen appear and disappear in a low cornfield – like a bloody game of Whack-A-Mole – the stationary composition makes for a fantastically hilarious scene, and one would have been dead on arrival in the hands of a lesser cinematographer. As the film rushes by – and it does – our two compadres cross paths with a handful of fun and interesting characters, from a Swedish family to a mysterious, lone researcher and, of course, a run-in or two with the bounty hunters. They are all caricatures of the Western genre. Silas is the archetypical lone wanderer who cares little – and says even less – but may find redemption through an unlikely friendship. Jay is the innocent and pure, who follows his heart and still believes there is love in a world where a single coin could have you killed. The bounty hunters are... bounty hunters, but Ben Mendelsohn almost steals the show as Payne. Although he only makes a few appearances, the man in the comically large fur coat makes plenty of it with a love for absinthe and drunken gibberish.  Although the dialogue is fairly scarce, Slow West seems intent on saying something with it. Mendelsohn's Payne is a fair example (so is Fassbender's Silas), but most intriguing is the lone researcher. I hesitate to quote him, as I always support the idea of seeing a movie as blind as possible, but his short appearance is mysterious in more ways than one. The best way I can describe him is with a parallel to the video game, Red Dead Redemption, where you can meet a man dressed all in black, who appears and disappears as he pleases – always with a thought-provoking word for you. What it all means, if anything at all, is up for you to decide. In any case, this mysterious researcher in Slow West lingers in my mind still.  And thus we've come to the movies biggest draw: its comedy. Slow West is absolutely hilarious at times. It is bleak and black, like something pulled straight from a Coen brothers movie or a less-polished Tarantino gag. At one point, Jay and Silas comes across a skeleton crushed by a tree, with an ax in its hand. They make dispassionate comments about Darwinism and move on. In the final action sequence, the entire crew must have had a field day a work as it may be the funniest explosive climax to a Western movie since Django Unchained. However, the comedy isn't omnipresent and disappears completely in certain scenes, leaving us with a movie lost between two states.This is not to say I dislike cross-genre movies, au contraire, I can really love them, but to attain my love, it has to function as a whole. Whenever a movie can't function like this – caught between two genres – the end result is one which struggles to find its own identity. A movie can be as beautifully shot, directed or acted as it wants to, but without its own identity – its own soul – it will never be remembered for long.  Slow West is without a doubt a fun and, above all, efficient ride. Too many movies overstay their welcome, and there's something to be said for a filmmaker who respects the audience's time. Maclean proves this with Slow West.
Slow West photo
Michael Fassbender is Sad Silas
John Maclean's feature debut, Slow West, is an ambitious one. It is a pastiche of the classic American westerns – a celebration of the genre – and comparisons and parallels to master directors like Quentin Taranti...

Review: The Human Centipede 3 (Final Sequence)

May 25 // Sean Walsh
[embed]219487:42404:0[/embed] Human Centipede 3 (Final Sequence)Director: Tom SixRelease Date: May 22, 2015Rated: Unrated Dieter Laser returns to the franchise he made famous as Bill Boss, racist, sexist, malevolent warden of a prison in the middle of the desert. Laurence R. Harvey, villainous manbaby star of Human Centipede 2, plays his sidekick/prison accountant Dwight Butler. These two men find themselves with a problem on there hands when Governor Hughes (Eric Roberts for some reason) threatens to fire them if they can't fix their crappy prison. Butler suggests to Boss, "Hey, let's make the prisoners into a giant Human Centipede like those two movies." And then they do. That's the whole plot. Were you expecting Kubrick? I don't have a lot to say about this film, to be honest. It's graphically violent, really racist, really sexist, and has little redeeming quality to it beyond Dieter Laser's super over-the-top performance as Bill Boss. It has a premise, and follows it to the end. It was competently made. But it just doesn't have anything going for it beyond that. So instead, let me give you a list of all the messed up/notable stuff that happens in chronological order to sate your curiosity and save you the 102 minutes you won't ever get back. SPOILERS AHEAD. The film starts with the credits of the first two movies, because meta Lots of general hardcore racism and talk of rape Dieter Laser graphically breaks Tom Lister Jr.'s arm Dieter Laser spends most of the movie eating from a jar of dried clitorises he got from Africa (Bree Olson eats one later, not knowing what they are) A man is waterboarded by Laser with three buckets of boiling water and then the washcloth is peeled off the man's boiled face We get to see Dieter Laser loudly climax from oral sex (performed off-camera by former adult film star Bree Olson, the film's sole female character, Laser's secretary/living sex toy) Dieter Laser graphically castrates Robert LaSardo, rubs the blood from the wound all over his face and then later eats the man's balls for lunch (breaded and everything) In a bizarre fantasy sequence, Robert LaSardo shivs a helpless Laser and has sex with the wound Tom Six shows up and gives them permission to use his idea and explains about how he consulted a real doctor about the medical accuracy of making a human centipede  During a screening of the films, Laser tells the prisoners he's going to make them into a human centipede and they riot, which leads to Bree Olson (again, the single female character) being beaten into a coma by Tom Lister Jr. During the surgery segment, Laser inserts his revolver into a man's stoma and shoots him, shoots a disabled man, and decides to attach a man with chronic diarrhea in front of Robert LaSardo Laser has sex with a comatose Bree Olson When Tom Six sees Laser's "special" project (that involves cutting off arms), he vomits on a glass door and exits the film After the 500-person centipede is unveiled, we are shown that the only female character in the film, who spends the entire film being used for sex before being beaten into a coma and raped in her comatose state, is sewn into the centipede for reasons(?) Laser unveils to Governor Eric Roberts his special project, the Human Caterpillar, made from the limbless torsos of the lifetime and death row inmates After Roberts says that Laser and Harvey are insane and will get the chair, Laser shoots the prison doctor, then Roberts comes back and tells them he changed his mind, leaves again, and Laser shoots Harvey so he can take the credit for himself The film ends with a naked Laser screaming nonsense through a megaphone from a guard tower overlooking his centipede as patriotic music swells To say this film is problematic is to put it lightly. It is virulently racist for reasons unknown, treats the single female character as an object to stick male genitalia in (and, again for reasons unknown, throws her into the centipede because why not?), and generally delights in inflicting pain on both its characters and its audience. But you should know what you're getting into where a film's central theme involves people being sewn ass-to-mouth. Like I say in the image above, Human Centipede 3 is indeed 100% the third Human Centipede film. If you like watching racist, cruel men castrate dudes and have sex with women in comas with the titular centipede happening in the background, then boy this film is for YOU! If you liked the first two films, you'll probably like this one. If you're only lukewarm on them, you can probably skip this one. Bottom line: Human Centipede 3 is competently made schlock. Tom Six is an edgy dude with some weird stuff (and quite possibly issues with women) rattling around in his head, but he can make a good-looking movie. Hopefully his next series has more merit. Happy Memorial Day, everybody.
Review: Human Centipede 3 photo
"100% a film that was made"
I did not care for the first Human Centipede. It was a generic torture porn with a couple gimmicks in the centipede itself and the claim of being 100% medically accurate. As a jaded horror fan, I spent most of it yawning (cri...

Review: Tomorrowland

May 21 // Matthew Razak
[embed]219474:42399:0[/embed] TomorrowlandDirector: Brad BirdRelease Date: May 22, 2015Rated: PG-13  Unlike Bird's other writing/directing efforts Tomorrowland is a blunt hammer that uses almost no subtly or panache to tell a story about the contradictions inherent in human nature and our inability to save ourselves. The screenplay is lump of dialog put together simply to once again inform us that we're destroying the earth and if we don't change it's all going to end. What's at fault for this inevitable calamity? Who knows. Politics, money, video games, movies, reality television; everything is wrong and nothing is right. That is, of course, unless we hold on to our hope and try to make a better... sorry, I just threw up a bit in my mouth. Again and again this movie comes back to our destruction of the world. In this case it's literal as there's a count down to doomsday. The move opens with a painfully done "talking to the camera" narration that only serves to highlight the thud of a screenplay. Frank Walker (George Clooney) and Casey Newton (Britt Robertson) -- yes, naming a lead character Newton is about as subtle as the movie gets -- are telling the story of how they came to be where they are now. It turns out that when Frank was a child he was whisked away to a wondrous city called Tomorrowland by a girl named Athena (Raffey Cassidy). We flash forward a few decades and Frank is living in a run down house while Casey finds a magic pin that takes her to Tomorrowland, but all is not right and the three must join together to save the future.  Narratively the film is a mess, with cause and effect having little consequence and tension building at a snails pace as the movie spews one cliche ideal after another. The problem isn't the ideals (I agree with almost all of them), but their execution. Tomorrowland screams about a lot of problems and offers almost no solutions. At times hypocritically complaining about action movies and then rolling right into an action sequence. It feels more like the film is saying what it thinks it should be instead of what it believes in, and Bird doesn't help it along any with his uncharacteristically heavy-handed direction. At times the overwhelmingly obvious cues of environmental friendliness and peace illicit eye rolls instead of agreement. We get it. Wind power is awesome and we shouldn't kill each other, you don't need to remind us with every cut. I will admit that despite being burdensome, Tomorrowland's optimism is a bit refreshing. It is truly always happy and excited for itself. In a landscape of movies that are often dour, even from Disney themselves, this one stands out for always, always, always being upbeat even when it's not. Maybe that's part of it's biggest problem, though. Because the film, and Casey especially, are always looking at the bright side and always exclaiming how amazing everything is then nothing is. Except for one scene involving the Eiffel Tower almost nothing from the film is truly amazing.  That goes especially for the movies special effects, action and acting... which is basically the entire film. There's a massive dependence on digital effects for the movie and they aren't where they need to be, especially after seeing what can be done with practical stunts last week. We're supposed to be awed by Tomorrowland itself, but it never feels original or special. When action does come it is routinely basic and incoherent. Bird seems as sloppy as the screenplay in his direction of anything that moves fast.  Almost every actor could be swapped out for any other actor. Clooney especially feels rough in the role, as if he doesn't care enough to really work with it. The only stand out is Cassidy who offers the film's best line and the only serious depth in any character. Finally, the movie is oddly violent. In another instance of hypocrisy, actual murders occur on screen. There's no blood, but people are vaporized at random and a human-looking robot has its head torn off in a fight sequence that would have given the film an R-rating had the combatants not been robotic. It all feels woefully out of context in a film that is decrying our ever escalating enjoyment of violence in media and more importantly is intended for children.  Tomorrowland is nostalgic for a future that never happened, much like Woody Allen's Midnight in Paris is for a past that never happened, but it loses its fun and love in its overbearing effort to send a message. It's flat plotline and dud action mean that nothing ever sparkles despite the actors repeatedly telling you that it does. Does it actually care about its message? It's unclear. If it does it's doing such a terrible job of sending it that it feels disingenuous. Great films have meaning to their message, all Tomorrowland does is shout from the mountain top that we're doing it all wrong. Well, Brad Bird, so are you.
Tomorrowland Review photo
The future is a letdown
If you're like me you were pretty excited for Tomorrowland. Almost everything Brad Bird touches is magic and his obsession with nostalgia made a perfect fit for a film based off a Disneyland park whose future never came to be...

Review: Mad Max: Fury Road

May 14 // Matthew Razak
[embed]219448:42382:0[/embed] Mad Max: Fury RoadDirector: George MillerRelease Date: May 14, 2015Rated: R  If you're not a child of the 80s and you subsequently ignored everyone telling you to watch at least one of the Mad Max films for the past 20 years then it's possible you don't know the premise of the franchise. That really isn't a problem. One of the strangely wonderful things about this series is that continuity is the last thing it cares about. Instead its focus is on its themes and the mythic creation of a man called Max.  There are a few key elements, of course. It's somewhere in the post-apocalyptic future. Water, gas and areas that aren't desert are scarce. Man has fallen into lawlessness and still wears far more leather than you'd expect. The world is dependent on despots who run small fiefdoms where they control the supplies and the cars -- car chases are really popular in the future. Max (Tom Hardy) is a loner haunted by something terrible that happened in his past (possibly the tragic ending of the first film, but it's never made clear).  He's taken prisoner by one of these fiefdoms run by a mutated man named Immortan Joe, who has developed a war like cult around his control of water. On a routine gas run Imperator Furiosa (Charlize Theron) steels the tanker she's carrying so she can rescue five women from being bred by Joe. A chase across the desert ensues in which both Max and one of Joe's half-life warriors, Nux (Nicholas Hoult) join the fray. It may sound like I'm simplifying much of the film with that last sentence, but I'm not. Once Fury Road gets started on its chase premise it holds onto it until the very end, only stopping every so often to deliver exposition of some surprisingly sentient plot points. It is as non-stop as a film can be and it works magically. Characters are developed almost entirely through actions leaving dull blather and burdensome world creations (I'm looking at you, Jupiter Ascending) in the background. At first it may feel like the movie is being horribly unclear because it refuses to hold your hand, but then you realize that by letting the story ride along with the car chases its not holding your hand, but yanking you along with it screaming, "Shut up and enjoy the damn ride!" Miller's blend of actual stunts and limited CGI is a master work in cinematic action. The only person who could even come close to him right now is Gareth Evans of The Raid and The Raid 2 fame, and he owes much of his style to Miller's original trilogy. It's the kind of action that makes you shift your thinking from "this is fun and dumb" to "this is fun and art." The kind of relentlessly, perfectly contstructed set pieces that prove just exactly what's wrong with the likes of lazy action direction we get from Michael Bay types. The difference is just how relentlessly old school Miller is in his direction. It's as if Miller didn't get the memo that over-cranking to speed things up just isn't done anymore or that pushing into an extreme close up at high speed is considered tacky now. No one told him and so he just does it and it works. It works so damn well and feels so original that even the most jaded action connoisseur will be on the edge of their seat during the film's climatic final chase. This all despite the fact that really each sequence is the exact same thing (tanker getting chased by cars). That's not a problem, though, because in reality the movie is just one long, beautiful action sequence. It's the tanker chase from Road Warrior drawn out across an entire film and it's glorious. This isn't to say that there's nothing to bite your mental teeth into. Mad Max isn't really about the nitty gritty of characters, but more a study of archetypes, humanity and the ever present lone wolf hero. Max isn't a character, he's a symbol for survival, rebirth and redemption. That's why the films have almost no continuity between them. It's why Tom Hardy's almost monosyllabic performance is so spot on. It's why the characters around him are the driving force of emotion while he is simply the hammer that triggers change. If anything Theron's Furiousa is the star of this film as she takes the role of the heart -- albeit one that can kick some serious ass. All this is why the movie's use of the rescue of a group of "pure" women trope actually works despite the cliche. Fury Road is delivering an incredibly meta, two-hour action think piece on the genre itself. You may think I'm over analyzing all this, and that's absolutely fine. You can come out of Fury Road thinking everything I just said is idiotic, but you can't come out of it thinking you saw anything but a kick in the ass to action cinema. Mad Max is actually mad, and weird and strange and different. It features a double-guitar-flameflower playing mutant strapped to the top of a car that is basically a massive speaker system. It has people wearing ridiculous clothing and some of the maddest dialog this side of a David Lynch production.  Fury Road may be a "sequel," but it feels entirely original, and that might be the real reason it stands out so well. In an industry that has become so cannibalistic, to the point that it could destroy itself, Fury Road is undeniably unapologetic about being different. If this is what is on the other side of the superhero movie apocalypse then sign me up. 
Mad Max Review photo
Way beyond Thunderdome
You might be wondering just why a franchise (or whatever Mad Max films are) to a trilogy that came out in the 80s and starred Mel Gibson is getting a sequel now. The real reasons probably have something to do with money and c...

Tribeca Review: Maggie

May 08 // Hubert Vigilla
[embed]219246:42343:0[/embed] MaggieDirector: Henry HobsonRelease Date: May 8, 2015 (limited)Rating: PG-13 Wade (Schwarzenegger) brings his daughter Maggie home from the city after she's attacked by a zombie. Bite victims slowly turn. Symptoms include necrosis, cataracts, dizzy spells, respiratory problems, and a heightened sense of smell. It's only a matter of time before Maggie will need to be killed or sent to a quarantine center, and the latter may be a worse fate. At certain points of Maggie, I was struck by how Schwarzenegger has aged in an interesting way. The texture of his face is like tree bark from certain angles and in certain light. More than that, the expressiveness of his brow and his eyes has increased. Same goes for his mouth, as if the stoic straight line we're accustomed to from his blockbusters is able to communicate more with age. It's not just a one-liner dispenser, and his scowls seem layered. Patiently holding a shot on Schwarzenegger has the potential to reveal his inner emotional machinery. This unexpected depth in Schwarzengger's performance comes mostly from the film's quiet moments. In one scene, like something out of a Terrence Malick film or an Andrew Wyeth painting, Wade wanders a field introspectively. His silhouette from behind has a heftier grimness in the dimming light. It's impossible to forget he's Arnold Schwarzenegger, and yet maybe the moment works better than it would otherwise because it's Arnold Schwarzenegger trying to negate his own Arnold-Schwarzenegger-ness for the sake of the story. Maggie is at its best when it uses zombie-ism to explore the impending loss of a loved one to a terminal illness. In Maggie's case, it's about coming to terms with the inevitability of death. Had Schwarzenegger not been cast, the film would have been billed as a showcase for Breslin. She carries at least half of the film. (She's the title character, after all.) When not succumbing to fits of dread, Maggie tries to live just like a teenager. There's a normalcy about living with her condition. In a brief sidetrip from the farmhouse, we see Maggie with her friends being carefree before going back to high school in the fall. Infected or not, to them, at least for now, she's still Maggie. The film's handful of missteps have less to do with the performances than the occasional saccharine note in the script. Bits here and there feel a little too much like "father and daughter bonding" beats in a movie. Breslin and Schwarzenegger perform them well, but the actors seem more natural when exchanging small looks and little lines together throughout the film rather than dedicating a full scene to semi-expository bonding. An accretion of affection is almost always preferable to a tenderness dump. For a film that's propelled more by its quiet moments, the wind down of Maggie features an overbearing bombast in the sound design and David Wingo's otherwise low-key score. It undermines some of the control that Hobson maintains for the film, and I wonder how much better a scene or two would play if they were muted. This might be one of the few times that anyone's called for an even quieter and more delicate finale to a movie featuring Arnold Schwarzenegger, but in Maggie, the performances are able to do the emotional heavy lifting on their own.
Maggie Review photo
I know now why you cry
Maggie is one of the last things you'd expect out of Arnold Schwarzenegger. Abigail Breslin, who plays the title character? Okay. Joely Richardson, who plays Maggie's stepmother? Sure. But not Arnie. Though Maggie's a post-ap...

Review: Reality

May 05 // Alec Kubas-Meyer
[embed]219356:42363:0[/embed] RealityDirector: Quentin DupieuxRelease Date: May 1, 2015Rating: NR On some level, this review is the third part in a series on Quentin Dupieux's absurdist rollercoaster. In March of 2013, he blew me away with Wrong, making it the first film I ever broke the nearly-impossible-to-break 95+ barrier for. It changed the way I viewed cinema, the requirement for such a high score. It proved to me that absurdist cinema is a thing that can exist in a way that’s every bit as brilliant as absurdist theatre. It was eye-opening, and I loved it. Later that year, he released Wrong Cops. To put it bluntly, Wrong Cops is garbage. My review of the film features the line, "I wanted to punch a baby." With Wrong, I called Dupieux a modern-day auteur. With Wrong Cops, I wondered if it had just been a fluke. Wrong received a 95, Wrong Cops a 35. (Undoubtedly the most severe drop in scores seen on this site.) But whereas Wrong Cops was built on the premise of the previous film (while learning absolutely none of the lessons from it), Reality was something new. The only image I saw, the one on the poster, looked like the kind of thing I had wanted from Wrong Cops and gotten from Wrong. I was willing to chalk Wrong Cops up as the fluke, not Wrong. So for me, there was a lot riding on Reality, because I really, really wanted to like it.  Reality is at its best when it embraces its absurdist roots. Wrong Cops' fundamental failing was its inability to create a world where everyone accepted that things were weird. There were absurdist characters in a real-ish world. Reality threatens to be that sometimes. Case in point: The film opens with a man killing a wild boar. He brings it home and guts it. In the boar is a blue VHS tape. He simply throws it into the trash along with all the intestines. So far so good. At dinner, the young girl asks why there would be a video tape in a hog. There is a discussion about the fact that that wouldn't make any sense. For a moment, I was worried that we were in Wrong Cops: Round 2. It turns out, though, that the movie we are watching is, probably (and I emphasize probably), a movie within this movie. And suddenly it is acceptable again. People in the movie within the movie can comment on things that don't make sense. And, honestly, questioning the logistics of any given action can work in a grand sense as long as the response is always something to the effect of, "Because duh. That's why." There are plenty of times when characters in Reality question their surroundings, but the answers to their questions never actually answer the questions. In fact, they rarely even acknowledge the question's intent. This world makes sense to them, and if someone else is a little bit confused, it's fine, because they'll get into it before too long. There is no one in the film who is simply incapable of accepting the absurdities of the world, even if they are mildly annoyed by some of the specifics. And so the pendulum swings back. And as the film delves further and further into its own demented logic, all worries fade away. This is absurdism. And though it isn't as universally effective as Wrong, it has its own contributions to the genre. Wrong 2 would be stale. So we need to go somewhere else. In fact, Reality comes off as a response to Wrong's single sorta-failing. Late in the film, a series of events happen, only to be revealed as a dream or hallucination or something to that effect. When I realized what that meant for the narrative, I was originally sorta angry, before realizing that it totally didn’t matter in any way, shape, or form. It simply was, whether it happened or not. Reality is that sequence taken to its logical extreme. You might have expected that, considering it’s called Reality. You never know if something is real, a dream, a movie, a movie within a dream, a dream within a movie, a dream within a dream within a movie, or any number of other options. Any given moment could be any number of these things. It’s probably several at once. You don’t know it at first, of course, because you’re stuck within one version of reality, but as soon as it starts to bend, suddenly the genius of the whole thing becomes clear. Rubber would have been more interesting as a play. Wrong is more interesting as a movie, but it could become a reasonably compelling play without any fundamental changes to its narrative. Reality is a movie, and there is no way it could be translated to the stage. Of course, the fact that it’s about movies and about making movies helps that, but it’s more complicated than that. Take a punchline that comes relatively early on: A film producer is complaining to a director about how he uses too much filmstock because he won’t just say cut. The camera just keeps rolling for no reason. And then we move to a new character driving a jeep. And driving. And driving. And driving. It’s amazing. It’s perfect, even. (Honestly, the entire sequence that follows is flawless and is easily my favorite part of the film.) It’s also uniquely cinematic. And many of the tricks used to obfuscate reality (e.g. blatantly obvious continuity errors) are medium-specific as well. When Reality’s credits rolled, I thought, “Thank god.” Thank god that Wrong Cops was a fluke, because we need someone like Quentin Dupieux. But I also thought that it was still a step back from Wrong. And in many ways, it absolutely is. But though it may be a few steps back, it also takes some important strides forward. Reality makes sense as a follow-up to Wrong. He’s proved that the medium can be home to brilliant, absurdist narratives. And now he’s pushing those boundaries that he created. He may not be as wildly successful on every level, but it would be more disappointing to see something stagnant. Reality is new, and it paves a pathway for the future of the genre. And I’m positively giddy about what that future might hold.
Reality Review photo
Or something like it
I imagine that the script for Reality is caustic. That it antagonizes the reader and makes for something that is even less comprehensible on paper than it is on screen. Rather than following the regular format, it's prob...

Review: The Ladies of the House

May 01 // Alec Kubas-Meyer
The Ladies of the HouseDirector: John WildmanRelease Date: May 1, 2015 (iTunes)Rating: NR  At the end of Rugerro Deodato's infamous Cannibal Holocaust (spoilers for a movie that's older than I am), one of the characters opines to no one in particular, "Who are the real cannibals?" Up until that point, we'd been subjected to the brutality of the cannibals, sure, but so too were we shown the horrors of the Americans who set upon their tribe. They were documenting their own atrocities. "Who are the real cannibals?" it asks. "US!" It's always stuck with me. I was surprised that Cannibal Freaking Holocaust was trying to say something about anything. I'd expected less of it. But silly as it is (and it is silly), I find myself quoting it with probably alarming regularity. "Who are the real cannibals?" Minutes into The Ladies of the House, I nearly shouted at the screen, "THE REAL CANNIBALS ARE MEN!" Instead, I said, "Oh! I get it!" followed immediately by, "Ugh. I don't want to see this..."  To be clear: I wasn't saying I didn't want to watch the rest of the movie (I did), but I could already tell that these soon-to-be victims wouldn't be so, um, victim-y. They would deserve what was coming to them, because they're pigs. They would incite the violence, and when things went badly (as the flash-forwards heavily implied they would), you wouldn't feel bad. Because fuck those guys. In the past year or so, I've realized that I have an active aversion to masculine manly men who treat women like shit. Some films that I've been told were great I just refused to watch because I don't need to see more abuse. The world's depressing enough. And even though I knew there would be vengeance, and it would be sweet (cause they're cannibals, get it?!), I wasn't super excited by the idea of subjecting to myself to more misogyny. Ladies of the House was written by John Wildman and his wife, Justina Walford. I heard about it years ago from some other critics, but last November I attended a Genre movie discussion and Wildman and Walford were on the panel. It was an interesting one, and afterwards I talked with them a little bit. The movie was pitched to me as "Lesbian cannibals in a house." I said, "Cool. When do I get to see it?" (Which is the first thing I say any time anybody tells me they've made anything.) He said, "Next year." And I said, "That sucks." It's one heck of a pitch, though, right? And if you hadn't seen the movie, you might think it sounds like a male fantasy of sorts. I can imagine a bunch of dude bros scrolling by this movie on VOD and stopping. "Sexy lesbian cannibals? Woo! PARTY!"  If I had to guess, those people will be disappointed. They'll like the opening, which takes place in a strip club. They'll like the parts with the lesbians doing their thing. But they probably won't like the rest of it, because it sure as heck doesn't like them. It's important that The Ladies of the House was co-written by a woman, much in the same way it's important that Gone Girl was written by a woman. Misogynistic dialogue is different when it's written by a woman. The words might be the same, but they definitely don't have the same meaning. No one in their right mind could accuse this film of misogyny. It is very obvious what the film is going for and trying to say with its use of over-the-top derogatory language, but at first it isn't so over-the-top. In the strip club, it's disgusting but it's also entirely plausible. There are people who talk and think like that. If you're not paying attention, you might miss the point. At least at first. When it gets into it, you'll know damn well that this is a feminist slasher flick through and through. And you'll say, "A feminist slasher flick? Whoa! Party?" It's definitely a party. A gruesome one, too. Very much so. It takes a while for blood to spill, but once it does, it just goes. It's probably why the film flashes forward early on. In the middle of an uncomfortable moment, suddenly you see this man you're watching being tortured. It's dark and it's quick, but you know what it means. You know his fate. Soon after, you know the second guy's fate. And when you don't see the third, well, you sort of know his as well. But for people who happen on the film and don't know what it is or what it's about, it's important that they see that. They need to know what they're getting themselves into. Not because they should mentally prepare themselves for the horror (though maybe that too), but because there's a whole lot of non-violence that has to happen before it gets to that point. And they need to know there's going to be some payoff. Otherwise, why would they stick around? (Aside from the fact that it's really just a fundamentally compelling narrative, of course.) It's a stylish movie. Sometimes a bit too stylish, perhaps, but I have to give it credit for choosing a look and committing to it. I've never loved the heavy wide-angle/fish-eye effect, but I understand why it's used and how it can be used effectively. It's used here. A lot. A lot a lot. And it works, for the most part, as do all the other little flourishes, but every so often I was paying more attention to the shot composition than what was being composed.  But it doesn't detract (or even really distract) from the narrative that's presented here. In fact, the only thing that really affected my investment in the events was the not-awesome performance by the one guy who could be considered good. He's the voice of reason when his friend and brother are being piggish. He wants his brother to leave the strip club. He doesn't want to go into the lady's house. He doesn't want things to go out of control. But he's soft-spoken and not particularly convincing. It's actually kind of fascinating in context, though, and works in the greater scheme of the narrative. This character "fights" it but doesn't actually put up a fight. He can't put his foot down, and then terrible things happen to him and those around him. Maybe his subpar performance is commenting on weakness of men who don't have the balls to say, "Hey, leave her the fuck alone." Intentional or not, that reading does make his emotionless delivery a bit more bearable. Interestingly enough, the best male performance comes from the worst of the characters. That one who you just can't wait to see die. And you will see it. And keep seeing it. Pretty soon, you'll be uncomfortable with how excited you were to see him punished in the first place. But you'll keep seeing it. Because The Ladies of the House doesn't let you off the hook. Because that "sexy lesbian cannibals" fantasy is just the pitch. It's the thing that gets you in the door. But once you're inside, you realize you're getting a whole lot more than you bargained for. And I mean that in the best way possible.
Ladies of the House photo
Men are kinda the worst, huh?
At one of the various Tribeca press screenings, I was sitting around and talking with a few other NY critics. We were talking about what was coming up the rest of the year, and discussion inevitably turned to the New York Fil...

Review: Avengers: Age of Ultron

Apr 30 // Matthew Razak
[embed]219375:42359:0[/embed] Avengers: Age of UltronDirector: Joss WhedonRelease Date: May 1, 2015Rated: PG-13  Have you been keeping up with the Marvel Cinematic Universe? It doesn't especially matter. Even the world shattering destruction of S.H.I.E.L.D. in Captain America: Winter Soldier doesn't seem to have changed much for our rag-tag team of superheroes. They're still a team backed by some sort of funding and they're still chasing after Loki's scepter in order to return it to Thor's people. This task is accomplished early on in the film after a fantastic action sequence (they're all fantastic) and the Avengers return home to have a party. But before that Tony Stark (Robert Downey Jr.) and Bruce Banner (Mark Ruffalo) decide to use the technology in Loki's scepter to create an A.I. that can protect the world. Of course, as with all well-intentioned A.I., it quickly realizes the best way to protect the world is to destroy humanity or in this case evolve it. Building itself a body after being mysteriously activated, Ultron (James Spader) emerges, promptly kicks everyone's ass and then flies off to recruit the Scarlet Witch (Elizabeth Olsen) and Quicksilver (Aaron Taylor-Johnson) to his evil plan. Imbued with Stark's sarcasm and programmed to save humanity he decides to create the next evolution of man, a hybrid of machine and bio material, and force everyone else to evolve as well by holding the world hostage or else he'll blow it up. Avengers assemble... again. The biggest issue with Age of Ultron is that it's just the first film with more characters. The plot is almost identical. A big bad guy shows up and the team argues over how to handle it showing fractures. Then, in the end, they come together. It's not a bad plot, and it could have worked again, but the film is incredibly poorly paced. Ultron is rushed out the door thanks to an uncharacteristic lack of foreshadowing for Marvel and then we're carried along from action sequence to action sequence with sparse emotional build. By the time the final showdown occurs you've been on high so long that the big payoff barely pays off. Sadly, Age of Ultron isn't a very good MCU universe builder and it's because it can't do everything it wants. In a perfect world Marvel wouldn't have wasted Iron Man 3 on a side story or at least have hinted at the creation of Ultron thus giving Spader's villain far more time to grow.  Ultron is sadly not given that time. Spader is fantastically evil and arrogant as the crazed robot, but he isn't given enough time to shine, eventually being relegated to bad one-liners as he yells at the Avengers. His opening speech is a fantastic monologue and his concluding dialog is sadly touching, but in between there's far too little of him to develop a truly compelling villain.  The three new additions to the team, Scarlet Witch, Quicksilver and Vision (Paul Bettany), face much the same fate as Ultron. Scarlet Witch and Quicksilver are hurried into the proceedings, though we did get a hint at them previously, but by the end their story arch is actually far better executed. Again, the pacing of it is off, but the eventual payoff works. Vision on the other hand comes along late in the film, which is too bad because the contradictions between him and Ultron are some of the best themes of the film. There's so much to dig into there, but thanks to how the plot unfolds we get almost none of it. Even more of a let down is that just who and what Vision is is rushed through. A brief explanation of powers would have helped before he started shooting beams of light out of his forehead and shoving his fists through robots.  Ultron does do some of it's characters right. Banner/Hulk is once again front and center, which is fantastic since he's so great, but he also causes some of the pacing problems. The lack of ability for Marvel to have stand-alone Hulk films means they have to cram all his character development in Avengers movies. It's great to watch, but it makes the movie a mess. The Hulk Buster scene everyone has been going crazy over seeing is really great and fantastically executed, but in terms of pacing the entire scene could have been cut for something else if it had appeared in another film. Still, this is the world we live in (or Marvel puts us in) and they do great things with Hulk. Ruffalo once again steals the show as Banner.  Then he gets the show stolen from him by the most unlikely source: Hawkeye (Jeremy Renner). Long accused of being damned near useless, Ultron turns him into a character and it's here where the film shines. When the movie isn't rushing to get its characters where they need to be, it shows us who they need to be. Just as in the best comics this is what makes superheroes shine. Renner's Hawkeye becomes the grounding force of a team of gods. It's a fantastic turn for a character most deemed useless and not only delivers Hawkeye as a great character, but eventually makes the development of the characters around him better. It would be possible to devote entire reviews to each hero in this film. That's the power of having multiple franchises collide. If you compared all these reviews of different characters you'd have wildly different outcomes. Maybe that's just the nature of the game when you've got a big team movie like this, but it's still annoying. Iron Man is sadly never given the hard edge he needs because they want to keep him a good guy (despite what we all know is coming in Civil War), Captain America is shuffled to the side and Thor is almost entirely ignored except to give exposition that helps tie this all into Thanos and the upcoming Infinity Wars. It's a mixed bag, and depending on what you're looking for you're either going to be wonderfully excited or disappointed.  What you won't be disappointed in is any of the action, which is good since it takes up most of the movie. Despite the fact that the film is always on high, those highs are very high. Whedon shows once again that he can masterfully handle complex action sequences, and delivers an incredible panning shot near the end that almost makes up for every flaw in the film. The action is rock solid and brilliantly cohesive. It's not easy weaving together set pieces with a team of this size, but Whedon does it and then does it again and again. It's unfortunate the movie's plotting doesn't build the tension as well as it should or these action sequences would be even more of a pay off.  By the end of the film we're clearly set up to roll into the next phase of Marvel's MCU, but it feels like they forced it to get there. Evidently, Whedon's original cut was 3.5 hours long, and it's easy to see why. There's just too much here to pull off in the time allotted. Whedon does his best, but in the end we're left with a big, fun, sometimes functional mess. It's one you're going to want to see because when it shines, it shines bright, but Avengers: Age of Ultron is just a little worrying that the universe is already buckling under its own weight. 
Ultron Review photo
Avengers disassembled
This review will most likely be overly critical, as I think many reviews of Avengers: Age of Ultron are going to be. It's a good, solid, action-filled comic book movie, and five years ago it may have had me giddy with ex...

Review: Unfriended

Apr 17 // Alec Kubas-Meyer
[embed]218828:42143:0[/embed] UnfriendedDirector: Levan GabriadzeRelease Date: April 17, 2015Rating: R  Unfriended is about a girl who doesn’t know how to use Cmd+C. Her name is Blaire (get it?), and the film takes place entirely on her computer screen. And I do mean entirely. Throughout, you can see her system bar and her various tabs. There are bits and pieces of a person there, most of which are probably nonsense on close inspection but serve to create a relatively effective illusion of a teenage female. I mean, she has a tumblr. Sadly, you never get to see her tumblr, just stare at the concept of it up in the tab bar while you’re trying to avoid looking at whatever is happening elsewhere onscreen (because you’re me, and you’re very easily startled).  What Unfriended does is complicated. It’s complicated for a lot of reasons, and for that reason alone it’s deserving of praise in a way that, say, Paranormal Activity is not. Paranormal Activity is scarier than Unfriended, but Unfriended is far more technologically compelling. Rather than a couple of people in a house, it’s half a dozen people in as many houses. These people are all linked by a single Skype conversation, one that starts and stops for various reasons. But sometimes it’s going and the audience doesn’t get to see what’s happening, because Blaire is too busy looking at her Facebook. Or at least the Facebook of her dead classmate. I shot a film a few weeks ago. A fair portion of that film takes place in a chatroom or on Google or looking at a narrative-relevant website. I had to make a fake website and doctor Google results. I had to attempt to make these things look like they were real. It was complicated. Now I’m in editing, and I’m running into a different issue: How best to cut between a character and his words? There are a whole lot of different ways to tackle this issue. There’s the recent trend towards chat bubbles showing up onscreen. That’s ostensibly the best of both worlds, but it’s also really silly looking. You can’t have something be dramatic (like my film) or horrific (like Unfriended) and use that effect. So you cut back and forth, but you don’t know how fast your audience is at reading. And you have to hold on the text, but that kills the pacing of the scene, because you want some dead time to look at the face of your character. But you need it to be faster than that, because if people get bored watching some dude in a chatroom, they won’t get to the good parts of the movie. It’s a fine line. You may think that Unfriended doesn’t have to walk it, given that it’s essentially 100% chatroom, but it does. It has to be even more careful, because staring at a Skype chatroom is fine and visually diverse, but an iMessage conversation? For more than a minute? And nothing else? You have to make sure that the pacing of that conversation is flawless, but you also have to make sure that everyone has the time to grasp it. Blaire will go to a website, give the speedreaders in the audience enough time to read something, and then she’ll go over it with her cursor to help along the people who didn’t realize they were supposed to be looking at the ridiculously large text that that forum commenter used on his narratively important response. When she’s having those conversations or looking at those websites, you don’t see Blaire’s face. You have to discern her feelings from her mouse movements and clicks, and the pauses in her typing. You have to assume a lot of things about her and about the way she acts. You need to assume that she’s uncomfortable, and that’s why she paused here, or she was scared and that’s why she rushed. If you can’t accept that, you will have to project your own emotions onto her actions, then you won’t be able to watch this movie for more than ten minutes. She may “be” a “person,” but if you don’t see her in that Skype bubble, she may as well be an avatar in a not-particularly-fun text adventure that you don’t get to control. And hell, even if you do see her in the corner, well, I guess it’s a Let’s Play. A Let’s Play of a really uncomfortable Alternate Reality Game (ARG).  But there’s something fundamentally off-putting about our main character’s inability to use keyboard shortcuts; the act of copying and pasting requires a long and complicated series of mouse clicks. She can’t be like a regular person, Cmd+C, Cmd+V, done. She has to right click… copy… right click… paste. And we have to witness each agonizing moment of this action, over and over again, because she sure does like copying and pasting. (I mean, who doesn’t? It’s super useful. But when your movement is hampered by the fact that your audience might get confused if your character were to use a keyboard shortcut, then you become unrelatable. Here is a high school girl who types and texts like a high school girl, but she’s not a high school girl, because high school girls probably don’t even know that right click to copy/paste is even an option. Why would they? Nobody uses that shit. Except Blaire.) Oh, Blaire. Blaire. Blaire. Blaire. What are we going to do with you? In this group of stereotypes, only Blaire really seemed to like Laura Barns. Laura Barns is the dead classmate I mentioned all the way back when. Exactly one year before this film takes place, Laura Barns committed suicide. Why? Because someone posted a really unpleasant video, starring her extremely drunk  self. The video was called, “Laura Barns Kill Yourself” or something to that effect. People agreed. Then she did. (It’s worth noting that the actual suicide, which you see footage of relatively early on, very easily could have failed to kill her. She held the gun at arm’s length, pointed it towards herself, and eventually pulled the trigger. If the paramedics had gotten there in time, she very possibly could have survived. How traumatic would that have been, huh?)  A year later, she decides to fuck with some people who she may or may not have been friends with. Blaire was one of them, and then the other people in Blaire’s friend group. There’s her boyfriend, Mitch, who is strong (you know that, because his profile picture is of him flexing); Adam, who also looks kind of strong but isn’t Blaire’s boyfriend; Jess, who is blonde; Ken, who is a l33t hacker (you know because he’s fat and smokes weed); and then Val, who is skanky (you know because her name is Val). I just looked at the IMDb cast list and saw other names, so apparently there are other people in the film. Color me surprised, because I can’t remember a single one of them. So anyway: Laura died, right? A year later, she comes back to haunt everyone there. Not because they had anything to do with it, necessarily, but because they’re associated with people who did. Or they didn’t stop her. Or something. I dunno. Point is, she’s out for blood. Yada yada yada. People die. Whatever. But here’s an interesting little tidbit: The film was shot in one take. There were reshoots, of course, and I expect that the vast majority of the things we see onscreen were created in post rather than at the time, because let me tell you, it is difficult to take a webpage and then make a visually identical but slightly functionally different.  When you see a version of Skype that won’t let you end a call, that’s not some quick and simple fix. That took work, whether it was some crazy pre-production development or some graphical finessing in post. It’s. Not. Easy. Nor is doing an 80 minute movie in a single take, but that’s what Unfriended did. They didn’t have to, of course. As we’ve established, many of the characters are offscreen for any number of reasons at any given time. But they did it in one take anyway. A few pickups and inserts aside, this film was done in one go. That’s fascinating, but the fundamental logic behind the decision says a lot about both the actors and their relationship to the source material.  Shelley Hennig, who played Blaire, was having problems with the 10 minute long takes they were doing. She was having trouble keeping the energy up between takes, and to her it seemed easier to just do the whole thing without stopping. Here’s what this says about her: She’s not a film actress. She’s a theatre actress. In an overly long analysis of Birdman, I discussed some of the things that make each unique, and by shooting Unfriended in one take, it actually goes a long way towards making the film a true example of theatre. Or maybe a Let’s Play. (Seriously, this movie is a lot like a Let’s Play.) Here’s what it says about her relationship to the source material: They didn’t connect, not on a fundamental level. She did a perfectly fine job in the film, and I won’t deny her that, but she’s working with subpar material, and she knows that. They all know that. How could they not? It’s a movie about a haunted Skype session. Literally. That’s so stupid! And that stupidity can make it hard to keep up intensity and energy. As theatre, where things can go wrong but you just keep going, there’s a spark of intensity and fire that builds up as time goes on. Film doesn’t have that, because the fundamentals of how a movie is constructed make it impossible to keep building that. You build, cut, rebuild, cut, rebuild. I greatly enjoy film acting, but the things I like about it are in direct opposition of the things I greatly enjoy about theatrical acting. The way that this film was designed meant that they could have their theatrical experience played against some not-so-hot material. They got into character and just went from there. It was a smart move. I imagine that the film, had it been filmed in chunks, would have felt less cohesive as a result. Because if it feels anything, it’s cohesive. This is surprisingly effective worldbuilding. It’s a deadly ARG. I could imagine some elaborately designed websites and forum posts and fabricated Google results that all point to the mistake that all of these characters make: Don’t respond to dead people. If your dead classmate sends you a Facebook message, fucking ignore it. Is it slightly unfair that they only learned that rule after they had responded to the ghost? Yes. But the movie doesn’t happen if everyone’s like, “Lol! I ain’t falling for your shit, ghost!” So we have to have stupid characters who will do stupid things and make stupid decisions. Otherwise there’s no film. You rescind your right to criticize that kind of idiocy when you buy a ticket for a horror movie called Unfriended. But you know what’s interesting about the framing narrative? It’s oddly believable that all of these characters would stay on the computer, that they would, in a sense, keep filming. This is a horror movie where the characters don’t really “split up.” A character goes to check out a scary noise, and he brings his laptop with him. That makes sense. Of course he does! He wants the emotional support of the people closest to him. They try to hang up on the Skype call, but if they open it back up, the ghost didn’t go away. And then if they tried to leave for good? Well, let’s just say they have reason to believe that things might take a turn. If I had been watching Unfriended surrounded by people I knew, it would have been a different experience. I usually refuse to allow conversation while I’m in a theater or even at home watching something on TV. But here’s a different story. I said many, many words ago that I was covering my eyes for much of Unfriended. That’s true. I had one eye closed for nearly the entire runtime. As soon as things got scary, I winced and didn’t unwince until the credits rolled. I spent certain parts of the film staring at the audience. Not their reactions, just the backs of their heads. I knew that what was going on the screen would probably make me scream like a small child, and I really didn’t need anybody to see that. Because Unfriended is effective in the exact same way that Paranormal Activity is effective. There are long periods of time where nothing happens, and then suddenly the loudest goddamn noise you’ve heard in your life blares through the speakers. You jump. It’s not “scary” necessarily, but it makes me jump every single time. I know it’s coming, because absolute silence in movies of this sort is never punctuated with anything but a BANG. But the wait to get to that sound can be agonizing. And when it comes, the results are mixed. Sometimes it's dumb or obscured by weird movement or whatever. And then sometimes it is legitimately fucked up. Nothing in Paranormal Activity actually disgusted me. Several things in Unfriended did. The imagery is just… ugh. (I’m thinking in particular of an image macro posted later in the film. You’ll know the one.) But the imagery comes at key points in the narrative, and perhaps the filmmakers should be applauded for understanding the peaks and valleys required of a narrative like this. When I think about the meticulous sense of pacing that the film sometimes has, I think about this: There's a moment in the film where the ghost sends an image file to everyone in the group. After much discussion (or at least people saying "DON'T CLICK THAT!"), Blaire clicks it. The file takes at least 14 seconds to download. Fourteen agonizing seconds. And you wonder: Is this real time? Are we waiting because they're waiting? Or is this to build up the anticipation of this image, because we might have some idea what it is, but we don't really know. The second image she downloads is done in under a second. The team knew that audiences wouldn't stand for that again. So they didn't make them. They went off to the next trick. They had plenty of tricks available, because there are so many things that can be done with social media and breaking the rules as the characters understand them, but also as we understand them. We can relate to how creepy it would be if suddenly we couldn't drop mysterious figures from Skype calls or if we suddenly couldn't unfriend particularly problematic Facebook friends.  But then again, the film features an extended sequence where Blaire, understandably freaking out, slightly less understandably turns to ChatRoulette to find help. What follows is legitimately bizarre and completely destroys the tension the movie has built up. Throughout, there are moment like that. I wouldn't call the film "self-aware" necessarily, but I would call it "a-typical" in a fascinating way. I mean, as generic as its actual storyline is, its presentation is still unique and executed quite well. It's not the first film to do the whole "Takes place entirely on a screen" thing, but it absolutely is the first film to try it on this scale (the recently released Open Windows is far less complex), and I think everyone deserves props for pulling it off. You could much worse than Unfriended. And that may be the most shocking thing of all.
Unfriended Review photo
Let's Play a game
I went into Unfriended expecting garbage. I told multiple people that I was on my way to the screening, and they asked why. I told them I didn’t know, but I was expecting terrible things. The trailer compared itself to ...

Review: The Reconstruction of William Zero

Apr 09 // Alec Kubas-Meyer
[embed]219259:42319:0[/embed] The Reconstruction of William ZeroDirector: Dan BushRelease Date: April 10, 2015Rating: NR The Reconstruction of William Zero should have been called The Reconstruction of William Blakely. I say this for two reasons: 1) It's a more accurate representation of the film's premise, and 2) It's a better name. The thing that turned me away from the film initially was its title, specifically the "Zero." It's too generic, too expository. You know right off the bat that William Zero is something different, probably a clone. And you'd be right. He is a clone. But that's far too simplistic. (And in the context of the film, it's honestly kind of nonsensical.) William Blakely, on the other hand? That's just a name. Not the most interesting name, granted, but the concept of human (re)construction implies cloning without explicitly saying cloning. It hints at a thing. William Zero is transparent; William Blakely is translucent. So who's William Blakely? Well, that's the big question that the film (sort of) tries to answer. He's a man defined by what he's done, not who he is. William Blakely killed his son. He was busy talking on the phone and pulling out of his driveway when his son rode by on a bicycle. Soon after, he separated from his wife. He works at the Next Corp, a genetic research facility where they are working on, among other things, the ability to clone live animals. What they really focus on, though, is rapid aging. They take cells and age them 30 years in just a few months. A clone of a 30something year old man is rebuilt in 15 months. Eventually, William stole some samples and cloned himself for reasons that are both depressing and fascinating. What director Dan Bush tried to do here is extremely difficult, and he should be commended for mostly succeeding most of the time. As might be expected in a film about clones, one actor, in this case Conal Byrne, is required to play multiple roles. Frequently, he is playing multiple roles in the same scene, doing various things with his double. If this were a big budget production, like something David Fincher might do or the excellent Orphan Black, you can use fancy equipment and CG to create a natural feeling. You never even think about them being the same person because you don't look at the screen and see a trick. But what about a low budget? You don't have the ability to stitch together different performances or replace one actor's head with another's. So what do you do? Well, you can either do this by using over-the-shoulder shots and other angles that only put one character on screen at a time, or you can set the camera on a tripod and crop multiple takes together. It's rare that a indie film will so heavily rely on a trick like this, because you start to notice very quickly what is being done to work around the limitations. The few shots that clearly required a more complicated setup aren't enough to make up for the fact that the vast majority of these sequences look like this: But I feel for the director, because it's really fucking hard to do what he's doing. And given limited resources, I think it works about as well as it could. But I harp on this because, for the first twenty minutes or so, I thought that the film was going to be crushed under the weight of its own ambition. That time was interesting, but once I had become acquainted with its style, I was looking for something more. And I was worried that I wasn't going to get it. But those worries were unfounded, because not long after, the clones leave each other. They interact with the outside world, and the camera tricks are gone, allowing for the legitimately gorgeous cinematography to come to the forefront. It becomes something far more compelling (both visually and narratively). And so whenever they were together, I was looking forward to the next time they were apart. Even though these should be some of the most emotionally charged moments of the film, they're really the least.  Which isn't to say they don't function at all, but that the impact is muted. Byrne does a good job of putting on the distinct personalities required by each version of himself, and he's believable all the way through. You can tell almost immediately who's who, and not just by their slightly different hair styles. It's difficult to really imagine how a person might handle their clone, but the inherently unrealistic concept never feels that way. Even if the film itself feels a bit stilted, the situations do not. It seemed entirely plausible that someone in a situation like Blakely's might do something like this, and that this would be how he interacted with his clone. But it's nonetheless more interesting to see how William and William Zero interact with the world around them and the people they are both forced to meet, all of which is in service of learning more about the way these characters view the world and themselves. Because ultimately it is a film about characters trying to understand Why. As the narrative flashed forward and backward, cutting between now and then, memories and implausibly well-shot home video footage, I didn't expect the film to explain itself. I expected a Shane Carruth "Figure it out yourself" attitude. For the first two-thirds, it seems to be going in that direction. It's only in the final act when things become clear(er), sadly through the use of expository monologues. And I'm conflicted here, because without those monologues, the film would be opaque. Motivations wouldn't be clear, and that would cause its own problems. Having the monologues is helpful, because though you don't need the explanation, you want it. At least a little bit. There are hints, here and there, though, and for much of the film those seemed to be enough. But then all of a sudden that changes. You learn something interesting about the way clones work, and then you realize, "Oh shit! That means...!" But because it's such a fundamental part of the narrative, you don't get to feel good about figuring it out on your own; it has to be explained soon after. It almost seems to be reaching for two audiences. There are the ones who want a Shane Carruth film, and then there are the ones who don't. The Reconstruction of William Zero tries to find a happy medium, but I don't know if that's even possible. Which doesn't mean this is a film without an audience, however. It does, and the audience is far broader than anything Carruth has done (or likely will do). But whatever else it is, it is fundamentally a a cerebral indie sci-fi film, and the kind of people who enjoyed Upstream Color and last year's Coherence will find a lot to like here. It's a compelling take on cloning and purpose, about trying to understand what makes you you, and what it might mean to be someone else's proxy. The narrative questions may be answered, but the deeper ethical and philosophical questions remain. And those questions are fascinating, the sort that could spark days-long discussions in coffee shops all around the country. I've been comparing Dan Bush to Shane Carruth as though he's a lesser filmmaker, but that's absolutely not the case. The film may feel familiar, but it doesn't feel like a rip-off or even a deliberate homage or emulation. It feels like another filmmaker coming to the same cinematic conclusions that Carruth has. And that's exciting, because we need more filmmakers like that, and we need more films like The Reconstruction of William Zero.
William Zero Review photo
Quite Carruth
I spent the entire 97 minute runtime of The Reconstruction of William Zero thinking about Shane Carruth. It's not a Carruth film, but it feels like the kind of film he would make. It's discontinuous, scientifically complex wh...

Review: The Gunman

Mar 20 // Alec Kubas-Meyer
[embed]218712:42047:0[/embed] The GunmanDirector: Pierre MorelRelease Date: March 20, 2015Rating: R  Sean Penn has both writing and producing credits on The Gunman. There is also a sequence where Sean Penn goes surfing and then running shirtless through a town, clearly-steroid-induced muscles glistening. Coincidence? I think not. But of all the vanity moments to add to a film, a couple minutes of manflesh aren't really all that offensive. And though it's pretty clear that The Gunman was made with Sean Penn in mind at any and all times, I tell this to you so you go in with the proper mindset. This is Sean Penn's movie, everyone else was just playing a part in it. Sean Penn plays Martin Terrier, a former assassin who was sent away after a particularly significant job in the Democratic Republic of Congo. Eight years later, he's doing some work for an NGO in the DRC, working to let go of his past, when a group of militants comes looking for "the white man." If this were Taken, that would be the end of the narrative. The rest of the film would be 60 minutes of Sean Penn going around and shooting people until they stop bothering him.  But this isn't Taken, and that's just the start. Liam Neeson was a dramatic actor willing to give up the drama in order to be a badass. Sean Penn does no such thing. His action highs are countered by quieter moments of introspection or conversation. Not every moment ends in death, though many do. There isn't really a switch that goes off, where everything suddenly changes. The film escalates, as these things do, but it follows the peaks and valleys principle far more closely than Taken, which is really just a valley followed by the peakiest of peaks. But part of this is a function of The Gunman's rating. It's rated R. Taken was rated PG-13. If you really think about that film, you realize that that's kinda fucked up. I mean, it's a film that uses sex trafficking as an all-but-throwaway plot device. The implications of Taken's narratives are horrific. But the film glosses over them, because if it didn't, it probably would have gotten an R. The Gunman is actually less conceptually disturbing, but it adds a level of gravitas to everything that happens. The film essentially opens with an assassination, Terrier's last before disappearing. But that assassination isn't just the inciting incident for the film's narrative; it's something that weighs heavily on its protagonist's mind. He has nightmares – probably PTSD – and Post Concussion Syndrome, which means that loud sounds (like explosions and gunfire) can put him off balance and possibly even knock him out. This isn't explored as deeply as it could be, but little things like that add up to make the film a bit less generic than it may seem. Because, let's be real, it seems pretty gosh damn generic on the face of it. You've heard the premise at least infinite times before, and the roided out Sean Penn looks bizarrely like Sylvester Stallone, but sometimes the film does surprise you. Specifically useful is the general lack of Deus Ex Machinas. They happen, because sure, but more often than not it isn't blind luck that gets Terrier out of trouble; it's skill. Bad guys usually shoot on sight, and they're usually pretty smart. They do their best to trap him, but he's just more of a badass. And because of this, the action sequences are all quite good (and the addition of (lots of) blood gives the whole thing an extra kick), even if they do subscribe to the over-cut/confusion camera style of filmmaking. But that's less a problem with The Gunman than American action cinema in general. It's not even a "trend" anymore. It's just the reality. And it's sad. And I hate it. But it is what it is.  There's a running joke on staff that our own Sean Walsh has a tendency to give not particularly good action and horror movies the benefit of the doubt. This is what led to Taken 2's 65 and Taken 3's 70. But with The Gunman I know how he feels. As of the time I write this, the film has a 38 on Metacritic and a 14% on Rotten Tomatoes. And yet, here I am as one of the few who legitimately enjoyed the film. I really did. As a follow-up to Taken, it may be kind of disappointing, but it's a radically different film and a different kind of film. By comparison, pretty much everything will be a disappointment (Taken is amazing). It's trying to be thoughtful and change up the formula, if only a little bit. It doesn't work all the time, perhaps not even most of the time, but it's really a lot more interesting than I think people are giving it credit for. "Interesting" is a great word, but its meaning has changed a bit. People usually say something is "interesting" because they have nothing actually positive to say about it, and "interesting" sounds positive. And honestly, bad things are usually kind of "interesting." But The Gunman is interesting in a positive way. It's interesting in context with Taken and other action films of its sort, it's interesting in the way it takes advantage of its R rating not only to up the gore factor but to try to tell a story that's a bit less ADD, and it's interesting in the way it uses a pretty great dramatic actor like Sean Penn to tell that story. Writing/producing credit or no, this is an interesting (there's that word again) choice for him. And I want to see the film succeed, because I'd like to see him try it again. The Gunman may be a rocky start for Penn's would-be rebirth as an action superstar, but it shows potential for something great. If this was Sean Penn's Taken, I guess it's time to wait for The Grey. 
The Gunman Review photo
Sean Penn's particular set of skills
It's impossible to talk about The Gunman without discussing Taken. Everything director Pierre Morel ever does is going to be compared to it. And by starring Sean Penn, The Gunman invites those comparisons. Take...

Review: The Divergent Series: Insurgent

Mar 19 // Alec Kubas-Meyer
[embed]218713:42049:0[/embed] The Divergent Series: InsurgentDirector: Robert SchwentkeRelease Date: March 20, 2015Rating: PG-13  To use some teenage lingo, Insurgent is YA AF. The only thing I'd really heard about the Divergent series was that it's about as derivative as one of these things can be, and Insurgent is proof positive that that's so. I don't know how fair it was to compare Divergent to The Hunger Games beyond the broad strokes, but it's sure as hell fair to compare Insurgent to Mockingjay - Part 1. I wouldn't go so far as to say they're the same movie, but they're pretty gosh darn similar. If you know the basic beats of one film, you can pretty much figure out where the other one is going. A young woman with a silly name, Tris Prior (Shailene Woodley), is caught up as the centerpiece to her dystopian future's brewing civil war. She's different, you see, and that makes her a target for the city's light-haired tyrant. She's also upset about everything, and having nightmares about all of the terrible things she's had to do in order to survive. She's sad and doesn't want to keep going, because she knows doing so will hurt the people she's closest to. Sound familiar? Yeah, it does. The specifics are different, sure: there are Factions instead of Districts and Donald Sutherland's President Snow is replaced by Kate Winslet's Jeanine, who is equally ruthless but far less interesting. Tris isn't the Mockingjay, she's Divergent, which means that she's ostensibly a multi-faceted character. In a world where everyone is shoe-horned into one personality type or another, be that Candor, Dauntless, Erudite, Amity, or Abnegation, Divergent are able to be honest, fearless, intelligent, kind, and selfless (respectively) all at once, or some combination thereof. Tris is particularly Divergent, which is why she's the protagonist. But maybe you already knew that. So let's talk about something else.  A while back, I wrote about how shocking the violence in The Hunger Games: Catching Fire was. Not necessarily because the violence was so intense in and of itself (though it was), but because it was in a film made for young people. Usually the violence in PG-13 movies is something kind of like "fun," even when it's brutal. The hardcore stuff that makes you cringe is generally left to the R rating. Catching Fire subverted that and was yet more proof that the MPAA's ratings make no goddamn sense. Insurgent doesn't do that. There is a lot of violence in the film, but nearly all of it is implied. There are at least six separate moments where a character points a gun at someone's head, the camera shifts the victim off screen, and then the aggressor pulls the trigger. And if it cuts to a wide shot, there's no blood. In fact, the most horrific image of the entire film is misleading. You might think that dozens (or hundreds) of people have been killed, but they're just asleep. The film's general bloodlessness makes the difference between death and naptime conceptual rather than visceral. There are a lot of reasons why that's probably worse for developing minds, but that's really beyond the scope of this review. I bring it up because it means that the stakes in Insurgent never feel particularly high. Obviously Tris is never going to die, so even when a dozen trained soldiers are all firing automatic weapons in her general direction, every single bullet misses, but even moments with characters who could (and/or do) kick the bucket aren't tense. If something really bad is going to happen, we're not going to see it, and it'll be as palatable as humanly possible. (I expect the book is a bit more hardcore in this respect, though I couldn't say for sure.) But this puts me at an impasse: I don't necessarily want my 15 year old sister subjected to a film that accurately demonstrates the true horrors of war... but I also don't think the horrors of war should be sanitized for the entertainment value of my 15 year old sister. But the reality is that I'm overthinking it. That's a question that matters in the grand scheme of things, but it doesn't really matter in relation to Insurgent, because Insurgent needs to be taken at face value. If you go into Insurgent with great expectations, you'll be disappointed. If you go in expecting something that can stand on a level with the Hunger Games films, you'll be disappointed. But why would you do either of those things? Did you see the trailers? I mean, come on. I saw a short teaser in theaters before Mockingjay, featuring some of the worst CGI I've seen this decade, and I actually thought it was a joke. (The visuals have improved slightly in the final film, but they're still pretty damn bad.) No one should be expecting Insurgent to blow them away, and that's the right attitude to start with. Because Insurgent will not blow you away. But that doesn't mean it's not necessarily worthwhile. It's certainly got some things going for it: It's reasonably entertaining, features generally attractive people, and the ultimate message, generic and predictable as it may be, is a good one. Plus, it feels like a complete narrative. And that's actually what impressed me most. One of the biggest criticisms leveled against Divergent was related to its cliffhanger ending. The whole thing (apparently) felt like setup for this film. But if I didn't know that there was a third book in the Divergent trilogy (or two more movies being released under the Divergent Series tag), I would actually think that this film was the end. It wraps up rather quickly, and perhaps a bit too neatly, but everything that actually matters gets dealt with. As the credit rolled, I felt satisfied by the conclusion, something I cannot say about the past two Hunger Games films. It may end (literally) with a bang, but it's not a cliffhanger, and though I understand how it sets up the next film, it's also put together in such a way that it could be its own ending. I appreciated that. A lot. The film had started to lose me a little bit, but the ending brought me right back on its side. I won't pretend like I loved Insurgent (or that I'm not very excited to see what Cinema Sins has to say about it), but I was pleasantly surprised by how much I didn't dislike it. If you can't stand YA, you're not going to like it. Period. It doesn't transcend its genre in any way, shape, or form. But if you can accept it for what it is and perhaps even embrace its occasional blandness, you could really do a lot worse.
Insurgent Review photo
Why not?
I never saw the original Divergent. I'm not a preteen girl or Flixist News Editor Nick Valdez, which means I have to ration my YA intake. I can only handle so many dystopian fantasies about chosen-ones that spend all the...

Review: It Follows

Mar 12 // Alec Kubas-Meyer
[embed]218938:42208:0[/embed] It FollowsDirector: David Robert MitchellRelease Date: March 13, 2015Rating: R A black screen. Music builds, slowly at first, but then faster and faster until the film actually begins. And as it builds, there are only two possible options: Something crazy is about to happen. Absolutely nothing is about to happen. Number 2 is a trick, but it's a common one. The build up becomes total silence on a serene moment. It Follows is Number 2, and the music breaks into an image of a quiet suburb. But quiet suburbs don't stay quiet for long. Suddenly, the music swells again, and a teenage girl runs screaming from her house. The camera follows her, refusing to cut as she stops near enough for a neighbor to ask what's up. She brushes it off, and then runs back into the house, and the camera moves down its track with her. Moments later, she bursts out again, this time with keys, jumps in a car, and drives off. Only then does it cut to the girl, now on the beach, lit by her headlights. She pulls out a cell phone and calls her dad. She says she loves him.  Then she is dead. Watching all of this, you begin to make assumptions. Thinking back on all of those slasher movies you've seen, you begin to wonder: Was the camera the monster? Was that spectacular opening shot something POV? When you see that long camera zoom in on the protagonist soon afterwards, that's the killer selecting its prey, right? The camera must be a representation of the titular "It." Nope. You see, It Follows's trick runs much deeper than that. This is a teenage drama that tricks you into thinking it's horror. It is horror, of course, but it's not about horror. (Except in a kind of meta sense.) It's about a teenage girl, Jay, who has sex with a boy she really likes and is punished for it. But not some puritanical torture porn punishment: She's instead possessed by a shapeshifting thing that follows her. After "infecting" her, he explains everything to her, hoping she'll understand. The rules are simple: It follows you. Always. And if it touches you, it will kill you. But it doesn't run. It can't float through walls. It has to break windows and knocks on doors. It's a physical entity, albeit invisible to those who haven't been infected. If you're careful, you'll always know it's coming. But it's always coming, until you pass it on to someone else by having sex with them. But if that person dies, then it comes after you again. You're never truly safe. It only occurred to me when discussing the film with our very own Hubert Vigilla, who reviewed the film for some other, less cool publication, that this sequence is the kind of expository monologues that people (myself included) so often rail against. Expository dialogue is terrible, except when it isn't, and what happens here exemplifies the brilliance that underlies It Follows. It's a monologue given in fear, by a young man pacing the perimeter of a dilapidated building. Jay is tied to a wheelchair. She is also afraid. He doesn't want to hurt her, and he doesn't want her to be hurt, but it's selfish. He's telling her this for his benefit, not hers. It makes the moment real. It Follows is made of real moments like these. For the most part, these characters act like people might in a situation like this. Reactions make sense. Sometimes the characters are stupid, but that stupidity comes from an honest, if unfortunate place. And sometimes the characters have to do terrible things. Jay has to doom someone else in order to save herself, and hope that that person dooms someone else, over and over again. And you can see the toll it takes on her and the people around her.  But even if it's real, it's not always realistic. Writer/director David Robert Mitchell created a dreamscape world, and (like a dream) it doesn't always follow the rules. Both It Follows and Mitchell's first film, Myth of the American Sleepover, are "timeless" films, in the sense that trying to place them in time is nearly impossible, but there's a key different. Myth of the American Sleepover felt more like a period piece. It felt like it was a time, but you couldn't tell which. It Follows has no time. The Characters watch 50s sci-fi B movies on CRT televisions and talk on wired telephones. There are no computers, but one character has a clamshell phone(?) that is primarily used as an e-reader. One character looks at (terrifying) copies of Hustler that probably date back to the 70s or 80s. It's consistently inconsistent, and it makes the world fascinating. That isn't to say this alternate world doesn't have its problems. The monster in particular is deceptively complicated. Not because the rules are, but because it doesn't play out as simply as Jay is led to expect. The best example is actually shown directly in the trailer. Jay looks out a car window and sees It (in the form of a naked man) up on a nearby rooftop, staring down at her. It's a cool shot, right? Yeah, but it makes no goddamn sense. First up: it's not walking. It's just standing. And that's weird in and of itself. But try thinking about the logistics of it: This is a creature that must physically break windows and climb in if a door is locked. It can probably climb, but what it does it does in service of reaching its prey. There are no circumstances under which climbing onto the roof of a house (where your target will never be) makes sense. But it's a cool shot. And you have to accept that the rules don't always make sense, and that the world is similar to but not quite the same as the one we live in, to really click with the film. If you get bogged down in moments like that, the things that don't really make sense, you'll be pulled out of the experience. And that's a shame, because the monster kind of doesn't matter. And that's It Follows's true brilliance. This isn't a really film about a thing that is stalking sexually promiscuous teenagers (though it is also that); it's a film about oridinary people being put in extraordinary situations and learning to cope with it. It's about all sort of big concepts like life and death and love and friendship. But the only thing that's ever in your face is the beautiful, brilliant score by Disasterpeace. The film itself is surprisingly subtle, and it's most effective in the moments when two characters just talk to each other. The dialogue, like the characters, feels real. These sound like real conversations a couple of teenagers might be having, regardless of their situation. And that is what makes It Follows special, its ability to blend tense horror with believable drama in a way that few films have even tried, let alone pulled off. And it makes that obscenely difficult task look easy. Bravo, Mr. Mitchell. Bravo. Per Morten Mjolkeraaen: I too, like Hubert, reviewed It Follows for some other, less cool publication. Living in Norway, I was lucky enough to see the movie at last year's Bergen International Film Festival in September. I liked it so much that I actually saw it twice within a week, where I saw a combined thirty-four movies. That, and the fact that Alec saw it twice pre-review, says it all. Seeing as Alec is way more literate than me, I'll keep this short. The opening scene, which he so marvelously puts into words above, sets the mood immediately. The camera's movements is important in It Follows. It's sophisticated and patient, and always beautiful. Whether it's a close-up of Maika Monroe (whom many discovered in 2014s coolest movie, The Guest), or a long panning shot of the suburban neighborhoods. Every picture and frame is handled with care, but it transcends aesthetics, it becomes an extension of the narrative - a way to cement the inescapability of our characters. Accompanying these images, is the score by Disasterpeace. While Alec says it's the only aspect of the movie that's "in our face", I don't think those words cover it. The music blares from the speakers, and without any hesitation, slams into your eardrums to beat away at your senses. It's cathartic in its pure, unadulterated audaciousness.  Monroe is a millennial Janet Leigh. A bold statement, and one many people may disagree with, but nonetheless very true in my opinion. It Follows is an instant modern classic, and Monroe is fascinating to watch from beginning to end.  It's been roughly six months since I saw It Follows, and I can't stop thinking about it. It's a memory I can't escape. Few movies leave such an impression on me, even fewer when you consider the circumstances of which I saw the movie, so again, It Follows is a instant modern classic. 89 -- Exceptional
It Follows Review photo
Slasher subversion
I saw It Follows sort of on a whim. I went to two press screenings that day, because it was mostly a day off for me, and I'd heard good things. I figured, why the heck not? Worst case scenario: I have nightmares forever ...

Review: Chappie

Mar 06 // Per Morten Mjolkeraaen
[embed]218822:42142:0[/embed] ChappieDirector: Neill BlomkampRelease Date: March 6, 2015Rating: RCountry: South Africa  So, how is it that a man with such a track record is called a visionary? Why did everyone and their mothers lose their minds when he announced that he’d be directing the next movie in the Alien franchise? Well, because the science fiction genre has struggled for years when it comes to high-concept movies. There are of course masterpieces like Primer, Moon, and Sunshine, but all these are fairly limited in scope (except possibly Sunshine). In the science fiction genre, Blomkamp's voice was a breath of fresh air. Plus, he had an incredible eye for detail and a fundamental understanding of both characters and environmental storytelling. In District 9, he created a believable universe to tell his high-concept story. In a fictional dystopian future, an alien race has landed on earth, only to be quarantined in the slums of Johannesburg, where a local newsagent (Sharlto Copley) gets infected with a virus. Without Blomkamp's earnest wish to actually realize a deeply personal and resonant story, the entire project would have fallen on its face as an over-ambitious alien invasion story. Sadly, over-ambitious is exactly what Elysium was. It had potential, but it was neutered by Blomkamp's inability to hold back on the sociopolitical commentary, made worse by heavy studio involvement.  In Chappie, he takes us back to the not so distant future, and yet again we are in a downtrodden Johannesburg – in this case, the first city to use a full blown mechanized police force, created by a bunch of poorly-utilized Hollywood faces: Sigourney Weaver is criminally underutilized as the big boss, and Hugh Jackman plays a sullen asshole with a Mullet haircut, who hates everyone around him because his project - an even bigger and badder robot - doesn't get anywhere. (Maybe because it needs a human mind to function.) Last, but certainly not least, there's Dev Patel, as the enthusiastic, ambitious youngster, who wants to create the first droid that can think and feel for itself. This he does, but sadly, they get taken (I can't use the word "kidnapped" post-Taken) by a trio of criminals - played by Die Antwoord's Ninja and Yolandi Visser as well as the more low-key Jose Pablo Cantillo.   They do this because they need to pull off an impossible heist so a super scary gangsta criminal warlord won't murder them, and what better way to do that, than with a droid at their side? They get Chappie. Metaphorically born before their eyes, he is a child who needs to be taught and cared for. Thus Ninja and Yolandi take on the roles as his surrogate parents, and try to raise him as badass gangsta #1! But of course nerdy Mr. Patel has to get involved and teach Chappie right from wrong. As with Elysium, the narrative has tons of potential, so it's sad to say that it fails very hard, countless times. It's difficult to really understand the motivations of each character, and the movie is littered with crazy and unbelievable moments. Hugh Jackman's character pulling a gun on one of his co-workers IN THE OFFICE is simply glanced over. Big and seemingly important conversations about morality, and life and death, are handled with less care than any other scenes in the movie. It would be understandable, but no less poor, in a student film, where the self-proclaimed cinephile wants a scene or two to sound philosophical and important, so he can feel mature and clever. But in the third outing of a serious sci-fi director? Not a chance. There are countless problems like this, along with poorly written dialogue and scenes that ruin every illusion of realism – and that says a lot in a movie about droids and mechs fighting in the streets of Johannesburg.  Even so, there is a lot to enjoy about Chappie. Mostly, Chappie. I know a lot of people will dislike, maybe even hate, the character - motion captured by Sharlto Copley - but I found him to be a loveable goon, with more heart and soul than many actual human protagonists in recent blockbusters. The fact that Copley was on set in every scene lends a lot to the realism and physical space Chappie inhabits, and goes along way in adding to the environmental storytelling I like so much in Blomkamp's movies. It feels real. The dystopian Johannesburg looks and feels believable, like a place you could actually visit or see on television news. When you talk about production design, it's never as impressive as in Blomkamp's movies. Even Elysium looked and felt incredible. The high rise in the opening scene was so well constructed I had to use Google Image Search for hours upon hours when I got home, and the same goes for the slums in both District 9 and Elysium. They deserve all the recognition in the world, and showcases just how important production design is.   The music, composed by Hans Zimmer, is also on point. It fits the universe they've created beautifully, and mixes very well with the diegetic sounds of Die Antwoord. Because throughout the movie, the characters of Ninja and Yolandi listen a lot to their own music. As a huge Die Antwoord fan, I loved this. It made scenes memorable, and with some metahumor - I mean, Yolandi namedrops Neill Blomkamp in “Cookie Thumper!” saying "Neill Blomkamp's making me a movie star" – it's all in good fun. However, as with their abilities to act, I can't deny the fact that it doesn't really lend itself to the movie as a whole. It feels masturbatory at times, which fans of Die Antwoord will love, while those who are not – or the more cynical critic in me – will find it distracting. I will add, however, that Yolandi managed to find a maternal love in her role that was inarguably beautiful. Sadly, outside of these scenes, there wasn't too much to applaud in terms of acting abilities. Even worse are the Hollywood faces. Sigourney Weaver doesn't get a chance to shine, which is the real crime here – not Die Antwoord counting dope and stealing cash – and Hugh Jackman was laughably uninspired. I hesitate to use the word “bad,” because he is usually a decent actor, but this was a huge, catastrophic misstep. I struggle to describe it, because there are no comparisons to be made in his career. Dev Patel is Dev Patel. Charming and talented, but he very much plays himself - either it's the version we've seen in The Newsroom or on the couch with Graham Norton. Chappie is a difficult one to pin down for me. I found a lot to like about it, but cannot look past the obvious issues it has. The narrative doesn't work very well, and the characters are poorly developed and acted, but when it comes down to brass tacks, I know I'll re-watch this at some point. I loved Chappie's heart, Ninja's hilarity, Yolandi's affectionate maternal role, and the stunning production design, but beyond this, it's difficult to recommend.
Chappie Review photo
Because I'm Chappie!
I really do adore Neill Blomkamp, and his first film, District 9, in particular. Although it doesn’t have as many fans as it did back in 2009, I still hold it up as one of the most spectacular debuts in recent years. Hi...


Auto-loading more stories ... un momento, corazĂłn ...