Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around

Video game adaptation

Warcraft Trailer photo
Uncanny valley to the max
I don't have a lot of experience with the World of Warcraft videogames, so I'm not sure (although I have seen friends swallowed up by Blizzard's behemoth), but has it always looked like a generic fantasy property? While this ...

The Witcher photo
The Witcher

The Witcher is getting a movie for some reason

Nov 06
// Nick Valdez
You folks like movies? You folks like books? You folks like videogames? What if I told you that you could have everything all the time? Because it's not like having everything you want is bad, right? Anyway, like most major b...
Warcraft poster, images photo
Warcraft poster, images

New Warcraft poster and images, first trailer coming November 6th

Red in the face and feeling blue
Nov 02
// Hubert Vigilla
While there are some worries about Duncan Jones' Warcraft film, that's not stopping the hype machine. This week marks the release of the first trailer for the movie, which is due out on November 6th. Ahead of the trailer's re...

Review: Attack on Titan

Oct 29 // Nick Valdez
[embed]220069:42671:0[/embed] Attack on Titan: Parts 1 & 2Director: Shinji HiguchiRated: NRRelease Date: October 20, 22, and 27th, 2015 (limited) Attack on Titan (split into two 90 minute parts released a few months from one another) is the story of a small walled off city that's constantly being attacked by giant, grotesque man eating monsters known as the Titans. After a surprise attack leaves their city devastated, two boys, named Eren (Hamura Miura) and Armin (Kanata Hongo), join the military in order to fight them. Also, their friend Mikasa (Kiko Mizuhara), who was once thought to be eaten before being saved by super soldier Shikishima (Hiroki Hasegawa), is also there and very angsty. Then follows are soldier on titan fights, titan on titan fights, and lots of poorly conceived military conspiracy intrigue. I don't have a lot of experience with the original comics, but that's okay since the two films are their own entity and venture into different paths than the stories fans may be familiar with. The stories of the films have to end, after all, and who knows when the comics will do the same.  The first thing you'll notice about Attack on Titan is how great it all looks. Part 1 opens spectacularly as the initial titan attack is well storyboarded and the action flows well from scene to scene. It gives the titans an appropriate horrific weight despite how ridiculous some of them look. Rather than choose to go CG (the terrible green screen actions scenes later in the films notwithstanding), the titans are all people in body skin suits akin to Toho's Godzilla or a very gloomy episode of the Power Rangers. You'd figure it was a low budget shortcut, but it works. Thanks to using actual actors, we're given a chance to sink in to the titans' emotions rather than be distracted by the film's spotty CG. It's just that nothing in these films ever looks as good as the opening scene again.  I'd be willing to forgive the wonky effects had the rest of the film worked, but sadly that's also a problem. I'm not sure what's to blame here. Whether the two films are victims of adaptation, translation, or even the property's fandom, but nothing in the two films makes any sense. Although the film chooses to create its own narrative, it still bases some of the films' bigger scenes on scenes from the comics. But the problem with cherry picking key scenes in order to please its fans, is that without adapting the rest of the story those scenes won't make sense. It's also thanks to the films' short runtimes that everything moves at too brisk a pace to keep up with or even care about in the slightest. Like Eren, for instance. First he's got this plot about wanting to escape from the walls, to suddenly pulling an Ultraman and becoming a giant himself, to suddenly hatching a plot to blow up the walls with a discarded H-bomb. And within all of that, he's still got Mikasa's random angst to deal with. No character is developed well enough, and there're so many that none of them have any chance to leave a lasting impression.  The biggest flaw with either of these films was I couldn't really separate the two from one another. I initially wanted to review each part much akin to Hollywood films like The Hunger Games or Harry Potter, but neither part was substantial enough to warrant its own discussion. It only seemed fair to the film to just take it all in as one entity since the majority of the plot and backstory waits in part two, while the visual budget was clearly all exhausted back in part one. I'm not sure how these films were shot, but it's clear that by the end of part two, they had pretty much used all the money at their disposal. The film's big finale looked absolutely ridiculous. And since there isn't any real narrative reason to stay invested, it's all just a wash. At least the acting was good. I didn't personally note any bad performances, and even if an actor was chewing the scenery, they all tried their best. Bringing it back around to my Titanic metaphor earlier, it's like the cast was the string quartet composing a soundtrack for their imminent doom.  But at the end of the day, I understand the film isn't for me. But it really isn't for fans of the Attack on Titan series either. In fact, it may even be more of a detriment to the fandom itself. It's a hollow adaptation that only chooses particular moments from the story in order to manipulate the fans. They want the fans to go out and see the film, talk about seeing their favorite anime/comic scene in live action and hope those same fans ignore everything else.  A fan's worst nightmare is to see their favorite stories and characters wrung through an unrecognizable filter, and that's exactly what Attack on Titan is. I don't think that's the kind of horror the film wanted to embody. 
Attack on Titan Review photo
Sinking ship
Much like how you'll see films based on comics like Marvel's Avengers or DC's Dark Knight Trilogy, manga comics get a huge following back in Japan they don't get here domestically. One of the biggest releases from the last fe...


A much newer look at the Ratchet and Clank movie

Clunking along
Oct 15
// Matthew Razak
Ratchet and Clank is pretty much perfect material for an animated film. It's titular characters ooze charm and fun and, in a rare occurrence, they can be pretty easily separated from the game play. Thus, movie time... or...
Grand Theft Movie photo
Grand Theft Movie

First teaser for BBC's Grand Theft Auto/Jack Thompson drama The Gamechangers

Sep 03
// Nick Valdez
Remember that whole business a few years ago where folks thought videogames were violent and should be banned? The Gamechangers is a BBC TV production (with the worst kind of made for TV title) about the core of it all in 200...
Borderlands photo

Lionsgate has Borderlands movie in development

Greetings traveler!
Aug 28
// Matthew Razak
We're hot of the heels of getting our first peak at Michael Fassbender in the upcoming Assassin's Creed movie and now we have more news of a gaming franchise adaptation. Lionsgate has announced that it's developing a Borderla...
Castlevania Mini-Series photo
Castlevania Mini-Series

A "super violent" Castlevania animated series is in the works

From the producer of Dredd
Aug 27
// Alec Kubas-Meyer
On Tuesday, Dredd and Power/Rangers producer Adi Shankar announced on Facebook that he would be producing a "super violent" mini-series based on Castlevania III: Dracula's Curse with Fred Seibert and Kevin Klonde. F...
Assassin's Creed photo
Looks like... Assassin's Creed
Well, if anyone had any worries that the film adaptation of Assassin's Creed wasn't going to be faithful to the game this image should assuage them, at least in the looks department. This is our first official look at Mi...

12 films based on Nintendo games we need (right now)

Aug 25 // Alec Kubas-Meyer
What: Metroid Who: Duncan Jones  Why: In 2004, Nintendo teamed up with John Woo for a Metroid film, and I'm glad that fell through. As much as I enjoy Woo's films, the bombast and slow-motion doves don't really fit with what makes Metroid such an interesting franchise. It's about isolation. It's about being in an alien world and surviving. Duncan Jones made Moon, which is all the evidence you need that he could pull this film off. Plus, he was behind the underappreciated Source Code, which Jones himself likened to a video game. As far as I'm concerned, that's street cred enough to make this film happen. I think Darren Aranofsky would also be a solid choice, but he'll be a bit too busy working on: What: The Legend of Zelda  Who: Darren Aranofsky Why: The Legend of Zelda is a lot of things at once. It's about adventure and intrigue. It's about solving puzzles and fighting giant monsters. It's not really about the intensely introspective things you often see in Aranofsky's films... but so what? That doesn't mean it couldn't be. This is not the only Zelda film I'll list, but let's try something a little different. Link is the eternal blank slate, even in the entries where he has some amount of backstory. It would be like Noah. Hell, that film already had the rock people. Noah was a really interesting film, and it was proof that Aranofsky could do something on a larger scale. I don't think Zelda would never to be any bigger than that. I don't even know that it would have to be as big as that. Regardless, I think an Aranofsky Zelda film could be really special. What: Captain Rainbow Who: Sion Sono Why: I bet you forgot about this game, right? That would make sense, since it never came out in America and is among the stranger things Nintendo has put out. But, whenever I think, "Weird Japanese shit," I think immediately of Sion Sono. I think he could take the franchise and do something completely bonkers with it. It wouldn't even necessarily be good, but it would absolutely be unique and a little (or lot) bit crazy. With a franchise like Captain Rainbow, I think that's really the most important thing. What: Fire Emblem  Who: Peter Jackson  Why: We know that Peter Jackson can do fantasy epics, and perhaps giving him something of the sort outside of the Tolkein universe would do everyone some good. It would have to be more Lord of the Rings than The Hobbit, but if he can tap into his former self, then I don't know that there's anyone better to give an adaptation an appropriate focus on both the quiet intimate moments and also the intense, battle-driven ones. It could probably be argued that he would also be a good fit for Zelda (especially with regards to fights with giant boss-like creatures), but we've got more than enough Zelda entries on this list already. What: The Legend of Zelda: Ocarina of Time  Who: Steven Spielberg Why: Here's where the adventure comes in. Few people can do adventure like Spielberg can, and I think it would be all kinds of awesome to see him take on something like this. Think about all of those crazy dungeon puzzles. This is the man who made Indiana Jones. It would be a film that really focuses on those sequences and on the struggle to save Zelda. And Spielberg has already shown an interest in videogames (and Nintendo platforms in particular) with his role in creation of the extremely enjoyable Boom Blox. (I mean, nothing he could do with the series could be more ridiculous than the nuked fridge sequence in Indiana Jones 4.)  What: Super Smash Bros  Who: Gareth Evans Why: I mean, duh. Nobody does close quarters combat quite like Gareth Evans. And the only version of a Super Smash Bros. movie that could possibly work is one that takes full advantage of the physical capabilities of its characters. Realistically, the cute and cuddly Nintendo characters would need to have humanoid films and the variety of art styles would have to be toned down, which would be all kinds of weird... but if the action was good enough, I think we'd all forgive them. And if there's one thing you can guarantee with Gareth Evans, it's that the action will be great. What: Animal Crossing   Who: Richard Linklater Why: An Animal Crossing film would have to be a slice-of-life sort of film, one that makes seemingly mundane tasks interesting. Few directors can do that as well as Linklater. And sure, much of that comes from the brilliance of his characters, but an Animal Crossing film could be a spectacular ensemble. There is already a cast of cooky characters, and there's definitely more that could be done with that. It could take place over a year, with the film checking in on holidays much in the same way that the game does. What's the Halloween party? How's Christmas? Let's do some fishing or insect catching. Let's get more bells to pay back our debts. Done properly, this could be a really compelling, low-key film. If anyone could pull it off, it would be Richard Linklater. What: Mario Kart  Who: George Miller Why: This one's kind of obligatory. Cars, power ups, explosions, yada yada yada. It would be awesome. Maybe take some elements from F-Zero like Mario Kart 8 did and you'd have something pretty cool. But... we have Mad Max already, and it's not like that's done. What would we get from a hypothetical Mario Kart that we wouldn't get from Mad Max? I'm not sure. But if anyone was going to do it, I'd want it to be him.  What: The Legend of Zelda: Twilight Princess Who: George Miller Why: But, I mean... imagine this. Imagine a film that does for horse combat what Fury Road did for car combat. Imagine crazy stunts and epic action. This would be a radically different Zelda than Aranofsky's or Spielberg's, going full-on, balls-to-the-wall crazy. But it would be fitting. Much like Mad Max, each Zelda could be its own self-contained narrative. A chance for filmmakers to play with style and build a fascinating world. Imagine a badass (female!) Link that crashes her way through dungeons and crushes giant beasts on the way to become a hero. The setpieces would be epic, the stunts practical, and the end result a masterpiece (probably). What: Super Mario Bros.  Who: Brad Bird Why: Of all of these, coming up with this name was the hardest. We've seen how terribly a Mario film can go, and though I think many Nintendo franchises could work better as animated films, I think it would be a necessity for Mario. You can't turn bowser into a human. It doesn't work, and it doesn't make sense. But you know who can make some damn fine animated films? Brad Bird. Somewhere between The Incredibles and Ratatouille lies the perfect Mario film. It's probably a fair bit closer to the former than the latter, but regardless, the man has shown off plenty of versatility and could make up for the 1993 disaster. What: Pikmin Who: Guillermo del Toro Why: This might seem like an odd choice for what would almost certainly be a children's film. He's better known for horror and action, but del Toro is great at science fiction, which is what Pikmin is. The man knows how to tell a tale of adventure on a grand scale -- even if that grand scale is garden sized -- and in all honesty pikmin are kind of creepy. There's a certain level of horror to a swarm of living plants and the giant creatures that attack them that del Toro could deal with quite nicely. Pikmin would also have to be an odd mix of introspective character development following Captain Olimar's isolation on a strange planet and epic set pieces following the Pikmin's adventures trying to help him, and del Toro can handle both these things as Pan's Labyrinth and Pacific Rim showed us respectively.  What: The Legend of Zelda: Windwaker Who: Hayao Miyazaki Why: OK, maybe we're going a little over board on the Zelda adaptations, but that's what makes the franchise so wonderful: it's so malleable and adaptable to varying styles thanks to the fact that it, at its heart, is simply a reoccurring legend espousing themes of adventure, wonder, growth and exploration. Who better captures those themes on screen than the legendary Hayao Myazaki and Studio Ghibli? That sense of childish awe that Windwaker created as a new island crept up on horizon is what Miyazaki has been doing his entire career. We'd wager his work inspired the cel-shaded Zelda adventures. Maybe Nintendo can coax him out of retirement.
Top 12 Nintendo Films photo
And the filmmakers we need to make them
Video game movies are, nine times out of ten, not awesome. There have been exceptions, but generally speaking a movie is just a shade of the franchise it's supposed to represent. Why watch it when you can play it? But with Ni...

It's a me, Mario! photo
It's a me, Mario!

Nintendo open to making movies again

Start the Hoskins4Mario petition
Aug 24
// Matthew Razak
Back in the 80s and early 90s Nintendo had quite a healthy stable of spin-off media. There were television shows based on Mario, Captain N and a whole host of other things. Then the Mario Bros. movie happened and it...

Review: Hitman: Agent 47

Aug 19 // Nick Valdez
[embed]219790:42560:0[/embed] Hitman: Agent 47Director: Aleksander BachRated: RRelease Date: August 21, 2015 Based on IO-Interactive's Hitman series, Agent 47 follows Katia (Hannah Ware) a woman with mysterious heightened skills searching for her father, a man who once ran a covert government (which government? Who cares!) experiment that lead to the creation of super soldiers with highly advanced tactical skills known as "Agents." When Agent 47 (Rupert Friend) claims he's trying to help save Katia and her father from Syndicate agent John Smith (Zachary Quinto), she doesn't know who to believe and must decide whether or not to rely on her mysterious abilities to survive. As you can probably gauge from the synopsis, 47 is as generic as they come. It's a trite plot that doesn't waste time with intricacies or honest characterization. But in the same vein, the flow of the film benefits from the lack of plot or heavy knowledge of the characters. For example, Rupert Friend is "fine" as Agent 47. The film specifically doesn't ask much more of him than to be an emotionless blank slate, but it's strangely never boring. It adds an interesting air of sterility to the film that pushes all of the violence of the film into hilarious territory (since the grit stands out so much). When you watch a guy listlessly kill a guy with a bible while a techno-metal soundtrack blares in the background, you can't help but laugh.  It's almost as if the film is trying to replicate the videogame series in that sense. By having a blank slate as the main character, 47 is trying its best to capture the feeling of experiencing the beats of the story through a direct avatar. It doesn't always work since cinema fundamentally can't connect with an audience at such a base level, but that's why 47 makes the inspired decision to choose a different main character. Rather than follow the blank slate, we're supposed to care about Katia. While that doesn't quite work either since she eventually collapses into the violent world of the film, it allows 47 to be "inhuman" for a bit and lets the audience enjoy how ridiculous the film's world is. It's a near perfect action formula which almost feels nostalgic in the way it wants us to just enjoy this guy shooting other guys.  Evidence of this is 47's fantastically storyboarded opening. With airs of Terminator, two agents follow Katia. The "inhuman" 47 does this awesome slow walk (but thanks to his emotionless state, the film believes in its audience enough to infer that he's walking with pompous confidence), while Quinto's John Smith has this awesome Kyle Reese vibe. Then they fight on the subway tracks and the film becomes a cartoon. It's pretty awesome. To explain why it turns into Terminator would give away the fun of the opening, but it really isn't a big twist if you've seen these films before. Although the plot is generic, Agent 47 does whatever it can to make everything else super fun: action sequences are faithful to the videogames as 47 uses the environment around him to take down a room, the bad dialogue makes the banter between the action hilarious, and the soundtrack seems overbearing at first but eventually subsides.  I'm left wondering whether or not I was "supposed" to enjoy Hitman: Agent 47 in the way I did. The film begs the question of whether or not we're "supposed" to laugh with it or at it. After writing my thoughts down here, I think it's a little bit of both columns. Hitman: Agent 47 is full of intentional goofy choices in order to keep the film fresh. Unlike films that try and be a bad movie in order to reach a cult status, 47 doesn't care whether or not you're going to watch it later. It's invested in keeping you entertained now and doesn't care whether or not you're invested back.  While Hitman: Agent 47 is too generic of an action film for pure action fans, it's got enough flair to appease casual fans of its namesake. It's got bad dialogue, bland characters, but it's so brisk only some of that matters. Hitman: Agent 47 hits its target well enough I'd be interested in seeing what another of these can bring. 
Agent 47 Review photo
A near hit, man
Despite never quite getting a videogame adaptation right, studios are still trying to churn out film after film in order to hit that elusive sweet spot where they please both new audiences and fans of the original videogame. ...

Agent 47 Trailer photo
Agent 47 Trailer

Newest Hitman: Agent 47 trailer hits you with its best shot

Aug 06
// Nick Valdez
Excuse the pun in the title but seeing as how this latest trailer for Hitman: Agent 47 goes all goofy with it, I don't see why that's a problem. Based on the Hitman videogame series, Agent 47 is about one super agent who kill...

Review: Pixels

Jul 24 // Nick Valdez
[embed]219694:42503:0[/embed] PixelsDirector: Chris ColumbusRated: PG-13Release Date: July 24, 2015 In Pixels, Sam Brenner (Adam Sandler) was a kid who was nearly the Donkey Kong National Champion. After losing the big match against Eddie "Fireblaster" Plant (Peter Dinklage), he resigns to an unfulfilling life of installing televisions for a Best Buy-esque company while his best friend "Chewie" (Kevin James) becomes a down on his luck President of the Untied States. When a probe full of their videogames is seen as an act of war by an alien race, Sam and conspiracy nut Ludlow (Josh Gad) have to step up and save the world from three rounds of pixel fueled shenanigans. Also Lt. Colonel Van Patten (Michelle Monaghan) and her son are there to give Sam something to fight for, I guess.  Pixels may share some troubling similarities with Adam Sandler's recent glut of films (which I'll get to in a minute), but it's also got a faint sense of the good kind of nostalgia. You see, his standard schlub act works well here since the entire film is meant to invoke that 80s "average guy with inane skill becomes big hero" trope. And because it works so well, the rest of the film almost plays out like one of Sandler's early 90s comedies (albeit without the jokes). In terms of overall tone, once the film delves deep into the premise and Sam starts playing against the aliens, Pixels is a lot of healthy fun. Everything's wonderfully simplified. The aliens (who deliver their messages through stock footage of 80s icons) don't have a motive other than to destroy the Earth (or needing a million allowances worth of quarters to do their laundry), the games involved (like Breakout, Centipede, and Pac-Man) aren't filled with complicated rules to weigh the fun down, and the pixelated monsters themselves are gorgeous. But that's unfortunately where the positive stuff ends.  Pixels may be a reminder of the fun these kinds of movies used to be, but it also reminds you of how much movies have evolved since then. Because Pixels leans so heavily on the past, it can't help but trudge up all of the problematic elements of the era it wants to embody. For example, there are only two women featured in the film and they're treated horribly (which doesn't reflect well on the current perception of gaming culture as a whole). Lt. Colonel Van Patten is meant to be this "strong" female character, and she even gets one well choreographed bit toward the end, but her first introduction is belittled by Sandler's character. After he compliments her looks, he finds her crying as a result of her sudden divorce not two minutes later. And the second character, a videogame heroine named Lady Lisa, is literally a trophy the aliens give the Earth for winning one of the games which one of the characters ends up marrying. She gets no dialogue, and ends up with most mentally unstable of the "Arcaders" Ludlow, the conspiracy nut who lives with his grandmother and worships the character.  The lack of agency just feeds into the old mindset of gamers being older white males with social misgivings. One of the running jokes is these guys are only acknowledged as "the nerds." In this day and age where every literal kid and grandparent is able to play games on some kind of device, it's jarring to go back to hearing such close mindedness. Especially from a film that wants to celebrate these games (going so far as to have Sam explain why arcades were so important, and feature a scene where he decries the current violent nature of videogames). It's totally a "cake and eat it too" situation where Pixels definitely wants to mirror classic films like Ghostbusters, yet have a cynical eye toward the folks who might enjoy themselves while watching. It's that kind of self loathing that brings the whole film down.  There's just so much more to talk about, yet so little time. That's why I was so confused when I initially started writing this review. Even after all of this, I still have idea who Pixels is meant for, nor do I know who to blame for its existence. I can't even say Adam Sandler did a bad job because he actually wasn't his usual self. Lacking his usual lethargic attitude (which he starts off with then hastily has to change out of thanks to some well placed dialogue degrading his love of shorts), Sandler's never been more physical. There's also a lack of the standard poop and fart jokes you'd expect because the film's not really for kids (there's no way they'd appreciate seeing Paperboy and Joust sprites on the same screen).  Oh right, I guess I should mention there were zero jokes that appealed to me. While there is fun in the way sequences are set up, none of the fun is stemmed from the dialogue. Also, I saw in 3D and would definitely recommend seeing the pixelated monsters in that fashion. Then again, maybe you should avoid this altogether so you don't end up feeling the same confusion? I don't know.  Pixels plays so poorly, it doesn't even get to put its initials on the high score screen. 
Pixels Review photo
Insert coin to ignore
I really have no idea where to start with this. Usually when I sit down to write a review I'll have an angle by which to tackle a film, but with Pixels, I'm at a loss. I don't really know who the film is for. Is it a comedy a...

Warcraft photo

These Warcraft character posters are certainly something

Jul 12
// Nick Valdez
San Diego Comic Con took place this past weekend so that means we've gotten all sorts of news and first looks. But since we're not at the convention we won't see any of the truly juicy stuff until studios decide to show foota...

Michael K. Williams joins Assassin's Creed, Ghostbusters

Omar comin'
Jul 07
// Matt Liparota
Michael K. Williams is set to join a couple of big movies next year that'll have nerds in a tizzy. The fan-favorite alum of The Wire will join Paul Feig's Ghostbusters and Justin Kurzel's Assassin's Creed adaptation. Williams...
Assassin's Creed photo
Assassin's Creed

Assassin's Creed pulls in another female lead in Ariane Labed

Still no word on casting for hay carts
Jun 25
// Matthew Razak
Yes the Assassin's Creed movie is actually happening this time we promise. With Michael Fassbender behind it and Marion Cotillard all signed up, plus promotional posters announcing the release date of December 21, 2016, ...

The Rock will star in live-action Rampage adaptation

Hopefully he plays the giant lizard
Jun 23
// Matt Liparota
It's something of a pop culture truism that it's impossible to make a good – or even competent – movie based on a video game. That doesn't stop studios from trying, of course, probably thanks to the fact that the ...
Video Games photo
Video Games

New trailer for Hitman: Agent 47 spoils the ending

Come watch the entire film
Jun 23
// Matthew Razak
A word of warning before you click play: this is like one of those trailers that gives away pretty much all of the movie. The first trailer for Hitman: Agent 47 actually got me a little excited for the film if for no oth...
Pixels Trailer photo
Pixels Trailer

Newest trailer for Pixels is gamey

Sort of like how deer meat tastes
May 19
// Nick Valdez
I have a hard time figuring out exactly who Pixels is made for. Is it for the man children that Adam Sandler has spent his entire career trying to sell to, or is it for folks who'd recognize videogames in general? In the same...

First look at World of Warcraft's Orgrim

Do you even lift, bro?
May 18
// Matthew Razak
It's been a long road for the World of Warcraft movie, but we're at a point now that it's actually happening. No, really, guys. Here's a picture of a character from it. Not just any character, one of the leads. Orgrim, p...
Five Nights Movie photo
Five Nights Movie

Warner Bros developing Five Nights at Freddy's movie

Apr 08
// Nick Valdez
Every day I get a bit older, and every time something like this happens, that fact really sinks in. In less than a year, Scott Cawthon's Five Night's at Freddy's videogame series (which follows a night security guard watching...

Metal Gear Solid adaptation to be written by Jay Basu

Mar 31
// Per Morten Mjolkeraaen
As Deadline reports that Jay Basu will write the screenplay for Sony Pictures feature film adaptation of the hugely popular Metal Gear Solid video game, it seems the pieces are finally falling into place.  We've hea...

Review: Dead Rising: Watchtower

Mar 26 // Nick Valdez
[embed]219149:42297:0[/embed] Dead Rising: WatchtowerDirector: Zach LipovskyRelease Date: March 27th, 2015 (exclusively on Crackle)Rating: NR  In Watchtower, the zombie virus has spread round the world and the government has issued a super drug, known as Zombrex, in order to cure it. Digital journalist Chase Carter (Jesse Metcalfe) and his partner Jordan (Keegan Connor Tracy) end up getting caught in the latest outbreak when a bad string of Zombrex infects a stadium full of people. As Chase tries to survive, he runs into a woman who's already infected named Crystal (Meghan Ory), and now they must work together to survive the zombies, figure out what's going on with the Zombrex, and most importantly, escape from the group of psychopaths on the loose.  Watchtower had quite a bit of an undertaking on its hands. If you're not aware of the Dead Rising games, just know they're famous for featuring a single guy cheesin' his way through hordes of zombies while he wears crazy outfits, makes anything he can into weapons, and its narrative is one of the worst in zombie fiction. So, having Watchtower not be a complete mess is already a huge plus. It fixes this by creating a narrative all its own rather than try and adapt the current stories available. In fact it relegates Frank West, here in the film awesomely played by Rob Riggle and one of the series' flamboyantly divisive characters, to the sidelines whereas the film could've completely derailed had its tone focused on the wackiness of that character. Instead he's used wonderfully here. Adding a bit of levity in between heavier scenes and getting the laugh like only Rob Riggle can. A line like "I'll smack you with that TV" works because the film allows Riggle to be as slimy and goofy as he can while paying homage to videogames themselves.  With zombie cinema as prevalent as it is, it's hard not to get a sense of "been there, done that" with any zombie film. We've seen everything from the grittiest of grit to the hokiest of cheese, so Watchtower tries its best to find a middle ground between the two. There is a sense of loss as the film struggles to find an adequate tone for a good chunk of the film. It might be a result of the film taking the subject matter at face value. Meaning that any goofiness the series is known for is only implied, and scenes only come off as inherently hokey. While this shouldn't have worked, I really enjoyed the little asides the film gives to its corniness. For example, in an awesome Shaun of the Dead like fashion, one of the first things the characters do when the outbreak breaks is to use whatever they can find as a weapon. Which means at one point, Chase fights a zombie clown holding an axe with a muffler before running it over in such a cool way. It's a nice bit of staging that you don't see much in zombie media. It's always a matter of a survivor fighting with the one weapon they have rather than literally using everything at their disposal. As for its lead, Jesse Metcalfe holds his own well enough but Chase doesn't have enough character for Metcalfe to sink his teeth into. It's just sort of an every man. That's a consequence of having Frank West be a part of the film too. That character is so magnanimous every time he's on screen, that every thing else loses spark unwittingly. That's not to say the film completely lacks personality, however. There's a scene early on that marries the game's quirk with the film's grit and makes for a particularly gripping scene. It's shot well (as it's just a constant, smooth take following Chase through a field of zombies), there's a bit where a weapon wears out and he has to switch, and it was one of the few times there was suspense. Chase just becomes a super zombie killer after that point, and while that's interesting in its own right, it does lose a little pizzazz. Then again, that's also a shout out to the game series so kudos to the film.  Dead Rising: Watchtower isn't perfect as it runs for a bit too long, the psychopaths wear a little thin (as the lead gets a weird speech explaining his motivations), and there's a jarring first person camera trick used too often early on. But don't let that deter you away from watching it for yourself. A fantastic videogame adaptation that absolutely nails why the games sell so well, yet never feels alienating for folks who have no idea where this film stems from.  As one of Sony's Crackle service's big headlining originals, this is indeed a good show of what's to come. If they can keep churning out excellent films like this, I'll definitely stick around to see what's next. 
Dead Rising Review photo
"Zombies, huh? I had a feeling you'd show up..."
Videogames have had a rough time in cinema. Since videogames are such an interactive medium, a film adaptation always misses out on the intimacy of player involvement or the videogame's story struggles to find an identity in ...


Steven Spielberg to direct Ready Player One

The legendary director will tackle the sci-fi adaptation
Mar 26
// Matt Liparota
The Warner Bros./Village Roadshow adaptation of Ernie Cline's sci-fi novel Ready Player One just got a huge boost in credibility and visibility. Legendary director Steven Spielberg has signed on to helm the video-game fueled ...
Pixels Trailer photo

Remember when it was announced that they were making a full movie based off of that short film about arcade sprites across the New York skyline? Remember when it was also announced that Adam Sandler was starring in the proje...

Dead Rising Trailer photo
Dead Rising Trailer

Newest Dead Rising: Watchtower trailer is pretty fun, actually

Mar 10
// Nick Valdez
Starring the John Tucker Must Die kid, the AllState guy, and Rob Riggle as the best f**king Frank West possible, Dead Rising: Watchtower looks surprisingly good. With this trailer elaborating on the bits we got from the firs...

Settlers of Catan rights for film and TV acquired

Hopefully it's just not three hours of sheep trading
Feb 20
// John-Charles Holmes
If there's one thing The LEGO Movie has proven to audiences and, most importantly, producers, is that there's a good movie hidden inside every property, including toys.  Which is why I'm not really sure how to react when...

Marion Cotillard joins Assassin's Creed

It's an all-out Macbeth reunion!
Feb 16
// Per Morten Mjolkeraaen
Marion Cotillard is set to join Michael Fassbender in the Assassin's Creed movie, according to a Deadline exclusive. We've heard talks and rumours about a live-action adaptation of the best-selling Ubisoft franchise for years...
Dead Rising Trailer photo
Dead Rising Trailer

First teaser trailer for Dead Rising: Watchtower

Jan 23
// Nick Valdez
For a film based off the cheesy Dead Rising videogames going straight to Sony's Crackle streaming service, this doesn't look that bad. Doesn't have enough Frank West covering wars though. Dead Rising: Watchtower is available March 27th. 

Auto-loading more stories ... un momento, corazĂłn ...